video games, ttrpgs and board games.
genderfluid, any pronouns.
-> computerdwarf.itch.io
Fish & Dice : computerdwarf.itch.io/fish-and-dice
Dwune : computerdwarf.itch.io/dwune
Fish & Dice : computerdwarf.itch.io/fish-and-dice
Dwune : computerdwarf.itch.io/dwune
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.