Cooli2
cooli2.bsky.social
Cooli2
@cooli2.bsky.social
Hobbist Game Dev and Gamer
Me and a couple of friends published a new game for the GMTK 2025 Game Jam!
We made a game fighting game inspired by First Cut: Samurai Duel!
It is a little rough around the edges but we did what we could!
Check it out at cooli2.itch.io/gambit

#gamedev #GMTK2025
Gambit (GMTK2025) by cooli2, wave
Forced to fight in a randomized loop
cooli2.itch.io
August 4, 2025 at 6:10 PM
I put my hierarchy customization package up on github for anyone who wants to use it, fork it or learn how to do one!
If you'd like to give it a try go to the repo and import the package onto your Unity Project!
github.com/carlosganhao...

#Unity #gamedev
June 27, 2025 at 3:17 PM
Decided to add a couple of QoL changes to my expansion to Unity's hierarchy. Automatic Icons, Layers Names, Indentation Lines and Custom Foldout Icons. All toggle-able.

#Unity #gamedev
June 25, 2025 at 12:27 PM
Finally making my own expansion to customize Unity's hierarchy. Still missing a few things I have planned, but no more boring hierarchy! It even allows you to change and add your own icons!

#Unity #gamedev
June 20, 2025 at 2:56 PM
I have been recently experimenting with extending Unity's default hierarchy window, using their own delegates, to make it more customizable and let me tell you, IMGUI is can be bit of pain!

#gamedev #unity
April 21, 2025 at 1:41 PM
Its out! My submission for the #PirateJam is out!
Its my first ever visual novel, and I hope you enjoy the little story I crafted about a sword finding its purpose, on a peaceful world!
cooli2.itch.io/the-swords-p...

#gamedev
The Sword's Purpose by cooli2
A visual novel about a sword, in a peaceful world, trying to find its purpose.
cooli2.itch.io
January 31, 2025 at 12:56 PM
Just 16 hours left for the #PirateJame to end. Still got something things to iron out but feeling very good about this entry! It wasn't technically challenging but got me to try out a lot of things I wasn't use to!
Here's the banner!

#gamedev
January 30, 2025 at 9:10 PM
Usually the part I like the most of #gamedev is the programming.
But since what I'm doing for the #PirateJam involves almost no programming, I'm so out of my comfort zone! xD
But that's what Jams are for! Practicing and trying new stuff!
January 27, 2025 at 8:43 PM
Participating in the 16th #PirateJam! Time to brainstorm and get a fun idea to work on!

#gamejam #gamedev
January 17, 2025 at 2:23 PM
After 4 years, I finally finished my first game!

It was meant to take months but ended up being what I worked on after work for 4 years. Oh well.

As usual of a first game, its pretty shitty! xD But what I ended up learning from it is what really matters!
cooli2.itch.io/chopping-wood

#gamedev
Chopping Wood by cooli2
Chop wood. Build Defenses. Kill Zombies. Survive. Repeat.
cooli2.itch.io
November 4, 2024 at 6:58 PM