CAPCOM vs Square: Parallel Destinies
@cvsqfangame.bsky.social
200 followers 44 following 97 posts
Official Bluesky page for the not-for-profit #IKEMEN-Go fan game, pitting icons of the titans Capcom and Square in a 1-v-1 2D fighter. Operated by @yahyadrawzzz.bsky.social
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cvsqfangame.bsky.social
Hello,

Thank you for your enthusiasim and excitement for the game.

I need to clarify that the roster of characters selected for the game is completely final, and we won't consider any other characters. The main reason is lack of spriters and time.

Thanks for understanding.
Reposted by CAPCOM vs Square: Parallel Destinies
thediepod.bsky.social
I'm thinking about trying someone on for the TF game as an assistant spriter. I would do finished key frames and they would do in-betweens. I'd like to see if this could speed up the process, but I am not confident there are pixel artists interested in working on this.
cvsqfangame.bsky.social
I also worked on some minor UI updates and fixes here and there, and got sprite work done for Hugo, a new stage slated for the next build, and some for Scias.

Thanks for sticking with us, hopefully the next announcement(s) will be us dropping the build.

~~yahyadrawzzz
cvsqfangame.bsky.social
With that being said, I took the opportunity to do some proactive work. Instead of delaying rollback for the next build, I move all the work done over to the latest nightly build of #IKEMEN-Go, which now has functional rollback thanks to the dev team's effort.
cvsqfangame.bsky.social
Hey BlueSky, hope you're gearing up for a relaxing weekend.

Dropping by to make a quick heads up, due to unforeseen circumstances, my coder had to take a break of her own to recuperate. This means that there may be a delay in dropping the first ever public demo. We apologize for the inconvenience.
Reposted by CAPCOM vs Square: Parallel Destinies
cvsqfangame.bsky.social
It should be noted that the positions the cameos are in were just to get them in the image; it'll all be positioned properly as the coding work for it is done.
cvsqfangame.bsky.social
While we're still waiting on the character coding redoes to wrap up, I went in and did some proactive work; wrapped up the graphics for the 4th planned stage. Will be sending these off to our stage coder while retrieving the loop points for the planned theme!

#CVSQFANGAME #pixelart #GameDev
Hugo (Final Fight) vs Alena Tsarevna (Dragon Quest), on a platform in deep space. While not immediately obvious, the background is a loop that has a roller coaster vibe to it. The metal platform was inspired by the one in Iron Man's stage in the CAPCOM fighter "MARVEL SUPER HEROES".

In the background there are 4 cameos:
* Bahamut (Final Fantasy)
* Einhänder (Einhänder)
* Gummi Ship (Kingdom Hearts)
* Scummocide (Captain Commando)
Reposted by CAPCOM vs Square: Parallel Destinies
cvsqfangame.bsky.social
Hugo's attack animations complete! Only 8 more animations remain, before we move onto the next sprite set!

#CVSQFANGAME #FinalFight #StreetFighter #FGC #GameDev #IKEMEN-Go #CAPCOM #pixelart #animation
cvsqfangame.bsky.social
Hugo's attack animations complete! Only 8 more animations remain, before we move onto the next sprite set!

#CVSQFANGAME #FinalFight #StreetFighter #FGC #GameDev #IKEMEN-Go #CAPCOM #pixelart #animation
Reposted by CAPCOM vs Square: Parallel Destinies
cvsqfangame.bsky.social
Walk animation complete, this marks the end of my little Scias intermission. Time to finalize Hugo's sprite set.

#CVSQFANGAME #CAPCOM #BreathOfFire4 #pixelart #animation #GameDev #FGC
Reposted by CAPCOM vs Square: Parallel Destinies
animatedtako.bsky.social
After a yearish long hiatus I've been tinkering again. First couple strikes in the string are faster, back dash now can cancel out of most things
cvsqfangame.bsky.social
Walk animation complete, this marks the end of my little Scias intermission. Time to finalize Hugo's sprite set.

#CVSQFANGAME #CAPCOM #BreathOfFire4 #pixelart #animation #GameDev #FGC
Reposted by CAPCOM vs Square: Parallel Destinies
Reposted by CAPCOM vs Square: Parallel Destinies
motorroach.bsky.social
Putting Dante in everything: part 22

#pixelart #dante
Kingdom Hearts: Chain of Memories: Featuring Dante from the Devil May Cry™ Series
cvsqfangame.bsky.social
cvsqfangame.bsky.social
I realized I did not show a proper image file containing the corrected sprites of my final roster and bosses, so hopefully this does it.

The secret character count has bumped up to 4 officially now that I'm no longer handling character coding. #CVSQFANGAME #FGC
cvsqfangame.bsky.social
Trying to get ahead of the curve, have some WIP frames for Scias. #CVSQFANGAME #BreathOfFire4 #pixelart #animation
Reposted by CAPCOM vs Square: Parallel Destinies
cvsqfangame.bsky.social
254 frames into Hugo's sprite set. Instead of opting to palette change the color-reduced sprite set by Ethan_Lives, we decided to do some minor clean-up and editing in certain areas. Only his special attack and miscellaneous frames remain. #CVSQFANGAME #pixelart #SF3 #ThirdStrike #FinalFight
Reposted by CAPCOM vs Square: Parallel Destinies
jesuszilla.bsky.social
Rollback netcode has made it into #IKEMEN-Go nightly! Huge thanks to fantasma, Kasesnake, PotS, NeatUnsou, and more who worked on merging it into nightly! #MUGEN

Feedback, as always, is much appreciated by everyone, as everyone involved wants this to be a solid experience! Edit config.ini to enable
cvsqfangame.bsky.social
254 frames into Hugo's sprite set. Instead of opting to palette change the color-reduced sprite set by Ethan_Lives, we decided to do some minor clean-up and editing in certain areas. Only his special attack and miscellaneous frames remain. #CVSQFANGAME #pixelart #SF3 #ThirdStrike #FinalFight
Reposted by CAPCOM vs Square: Parallel Destinies
cvsqfangame.bsky.social
Reminder: We're still looking for someone to help out with this character, as the main spriter will be taking on 30% of his required sprite set. Reach out if interested, paid or volunteer.
yahyadrawzzz.bsky.social
Walk animation WIP for Scias. Pretty good starting point, ngl.

#pixelart #animation #CAPCOM #CVSQFANGAME #BreathOfFire