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d3f4c3r.bsky.social
@d3f4c3r.bsky.social
Dog Mom 🐾
PC Enthusiast 🖥️
Data Scientists by day, hobby game developer by night
ADHD/Bipolar

Odium download link: https://d3f4c3r.itch.io/odium

Game Dev updates:
https://youtube.com/@deethr13?si=U_ITo0izkFK8MYN_
August 23, 2025 at 5:08 AM
Sometimes truth is stranger than fiction.
Would really be interested in fiction where a devil uses GenAI to create a cult.
When became reality so fictional?
Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
July 27, 2025 at 7:09 AM
If you are to lazy to read the #Devlog here are some Screenshots for #ScreenshotSaturday
July 12, 2025 at 6:11 PM
Created my first animation in #UnrealEngine5
Nothing special, but I’m proud of it.
It also showed me, some errors in my #Metahuman
Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child.
#Gamedev
#IndiDev
July 1, 2025 at 10:39 AM
Finally got some drive back to work on #Odium. Last couple of weeks wasn't really as planned, but the Forest starts to become the hellish environment it is meant to be. #ADHD be like work on everything a little bit. At least one ending riddle is finished.

#UnrealEngine
#GameDev
#ScreenshotSaturday
June 21, 2025 at 9:02 PM
Epic saw the Numbers #QuatschQuartett was doing and decided to add Side Scroller Template/Variant back to #UnrealEngine 5.6.
#GameDev
June 13, 2025 at 9:23 AM
Uploaded the built to #itch. Need to modify the page before I release the #QuatschQuartett Game. The outcome of 5 days high intensity #GameDev
No time for procrastination, just focused work. But tbh I really need some time off afterwards.
May 22, 2025 at 7:57 PM
The Pain Using #RealityScan in #UnrealEngine just a couple of Edges to many.
May 19, 2025 at 1:05 PM
Made some progress, most gameplay features are done. Tomorrow I hope I can make progress with UI and maybe Level building.
In the last couple of Minutes had a lot of fun with Reality Scan.
#GameJam #QuatschQuartett #GameDev #UnrealEngine #ScreenshotSaturday
May 17, 2025 at 9:57 PM
#UnrealEngine #MetaHuman arrived in #Odium
Took me way to long to retarget it to the existing Animations. But it is worth the trouble. SHE IS WEARING A SHELBY SHIRT (I know it is just an Template from Epic, but THAT IS SHELBY!)
#Solodev
#GameDev
#ScreenshotSaturday
May 3, 2025 at 6:03 PM
I finally did it! 800 Hours #Anno 1800 @ubisoft.com
The expectations are high for the next one!
and btw @gog.com galaxy with its multiplatform integration is just the best.
May 1, 2025 at 2:51 PM
The next #Odium Map starts to become what it is meant to be. A Maze. A place where the Dreamer can get lost.
I found a couple premade Spline Blueprints to let me keep track of the possible routes.
I really prefer to design as I develop, no preparation. #UnrealEngine #SoloDev #GameDev #ADHD
April 5, 2025 at 9:46 PM
Probably my game of the year 2025.
Even though I struggle with some fatal crashes, the game is still so good that I keep returning and always want to play more. #Avowed #GOTY @obsidian.net outdid themself again. Worthy successor of Pillars of Eternity. And #UE5 in its full beautiful glory
March 31, 2025 at 8:00 PM
I don’t know how many times I started from scratch, because I wasn’t happy what I created, but now I have the outline and geography of the next #Odium dream. The material needs improvement and all the foliage is missing. I want more indoor levels…
#UnrealEngine #Solodev #GameDev #IndiDev
March 31, 2025 at 10:29 AM
Right after a nice walk there has to be some nice cuddles. Shelby met one of her best friends. Except for lying on the floor there wasn’t much strength left. Best Sunday morning.
#DogMom #cuddles #Doglive
March 16, 2025 at 12:05 PM
I mean if there is an update then I can also post a Screenahot for #ScreenshotSaturday

More Updates on #Odium dev log: d3f4c3r.itch.io/odium/devlog...
March 15, 2025 at 7:04 PM
The best and worst having a cold. #doglive #cuddles #dogwalk
February 28, 2025 at 11:32 AM
The moment a big release also has some issues.
No shade, but let’s me feel a little better #indiegame #Avowed #UnrealEngine
But still Avowed is a very good game.
February 22, 2025 at 1:31 PM
Endlich:
Toast/Brot Hawaii ganz in #vegan mit #Greenforce Kochschinken und #Mondarella Emmentaler. Ein Traum.
Vielleicht will ich auch einfach nur das Internet brennen sehen.
February 9, 2025 at 9:06 PM
Not really liking the cold; but the light was great and the stick was tasty
#Winterwalk #Winterphotography #DogWalk
January 19, 2025 at 6:32 PM
Finally investing some more time in #blender
Basic concept of a hut. Let’s see how far I can go.

Looking forward to not being dependent on bought/gifted assets for #gamedev
January 18, 2025 at 9:13 PM
Chilly as hell (-7 degree Celsius) but the sun made it okayish. Beautiful morning walk with Shelby.
#DogWalk #WinterWalk
January 14, 2025 at 9:42 AM