Dan Makes Games | Don’t Die, Collect Loot launching Sept 19
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danmarchand.bsky.social
Dan Makes Games | Don’t Die, Collect Loot launching Sept 19
@danmarchand.bsky.social
Software Engineer, Indie Gamedev

#indiegamedev #gamedev #solodev

Current gamedev project: https://store.steampowered.com/app/2052160/Dont_Die_Collect_Loot/

If you like my games, come hang out in the Discord! https://discord.gg/35dEhnMQzk
This is going to trigger a heap allocation. Prolly fine in many cases, but keep it out of the gameplay loop etc
October 2, 2025 at 11:16 AM
SaGa 1 and 2 are incredible rpgs, 2 especially. 3 isn’t the same team and is a bit blah, although you can see how the team that made it eventually went on to make Chrono Trigger
September 29, 2025 at 9:12 PM
This looks insanely cool
September 20, 2025 at 2:17 AM
I thought this originally too, but with no additions from the DK universe I’m skeptical
September 13, 2025 at 2:20 PM
good idea!
September 6, 2025 at 1:46 PM
You can make content specifically available to crawlers, but not other people. This is also why sites like archive.is can pull paywalled content for you, by acting like a crawler
September 4, 2025 at 12:36 PM
I suspect he did, but the Gurus were already aware of time travel and the damage it could cause, so he avoided modifying events directly.
September 1, 2025 at 4:53 PM
Funny that we all know exactly what you’re talking about with no extra context needed. That boss is brutal
August 31, 2025 at 6:42 PM
Reposted by Dan Makes Games | Don’t Die, Collect Loot launching Sept 19
"what's this game about?"
"Read the title bro, says right here on the tin!"
August 30, 2025 at 9:05 PM