Duskitten 🏳️‍🌈 ️‍⚧️ | Cubiix Project
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duskitten.cubiix.lol
Duskitten 🏳️‍🌈 ️‍⚧️ | Cubiix Project
@duskitten.cubiix.lol
I made the vidjo games
26, Poly, Ace, Trans, She/They, ADHD

Dev of the Cubiix Project:
https://cubiixproject.xyz/

Dev Studio:
https://selkspace.xyz/
oneway platforms, can move down without crushing box, but move up with the box
October 26, 2025 at 4:00 AM
Yeah! i figure making my game for the psp would mean less work for me, it has 1 resolution, ppsspp is a great emulator (this runs on it) and it runs on practically everything with minimal overhead, so im making Revel-Lib, a game framework so i can build stuff for it (uses pspsdk)
October 21, 2025 at 4:18 PM
it should stay opt-in
October 17, 2025 at 7:49 PM
It was a peice of metal from a semi allegedly according to the article, saved you a read 👍
October 7, 2025 at 7:05 PM
Just like the orange man in charge who had "bone spurs" right?
October 7, 2025 at 4:16 PM
Perhaps once i get into the 3d stuff i can make the 3D floating in triforce from link to the past!
September 16, 2025 at 6:51 PM
Thankye! It's been pretty fun so far, i went with a tutorial cause the book is a bit cryptic on how you're meant to add things and where, if they fixed that i would have no issue with it tho.
September 16, 2025 at 4:58 PM
Fair, its becoming more bloated tho, which is the thing i dont like, the update cycles are speeding up incredibly which leads to poor judgement of what features to add imho
September 13, 2025 at 8:53 PM
Not anything in particular, I just don't like the amount of things they're adding at a very fast rate, causing the engine to use waaay more resources than it used to, on an empty scene godot uses around 250mb of ram, which is unacceptable in my opinion, when this only uses 30mb of ram
September 13, 2025 at 12:44 PM