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Associate Design Director @ Cloud Chamber
Game Director of Hardspace: Shipbreaker @ Blackbird Interactive
Trying to be a decent human being.
[ He / Him ]
Shipbreaker is about the place of labor in our society. I think it's important to make media that examine that, and possibly imagines a better future.
Plus, blowing stuff up might be cathartic for all of us....
Shipbreaker is about the place of labor in our society. I think it's important to make media that examine that, and possibly imagines a better future.
Plus, blowing stuff up might be cathartic for all of us....
Just look at this text 💋👌
Just look at this text 💋👌
Took a bit of manual work to recreate the original Doom Palette in MM's Palletize node, but now what I make in MM is exactly what shows up in-game.
Took a bit of manual work to recreate the original Doom Palette in MM's Palletize node, but now what I make in MM is exactly what shows up in-game.