🌷
🍔 site: info.erodozer.moe
🍔 live: stream.erodozer.moe
🍔 code: github.com/erodozer
You can take care of your own Tabemono right now!
Available on PC or in the browser
erodozer.itch.io/tabemono
Coming in Japan (UHD + theaters) in March 2026.
natalie.mu/comic/news/6...
Coming in Japan (UHD + theaters) in March 2026.
natalie.mu/comic/news/6...
Switched to binging the blue reflection anime afterwards and feel happy with the decision, its ending landed so much better.
Switched to binging the blue reflection anime afterwards and feel happy with the decision, its ending landed so much better.
There's plenty of these around and lots of tutorials on the topic, but it's been over 6 years since I last wrote about my thoughts and shared an implementation, so I figured it'd be good to revisit the problem
github.com/erodozer/god...
There's plenty of these around and lots of tutorials on the topic, but it's been over 6 years since I last wrote about my thoughts and shared an implementation, so I figured it'd be good to revisit the problem
github.com/erodozer/god...
www.nexon.com/mabinogi/new...
www.nexon.com/mabinogi/new...
Let's you do some funny stuff too, like press in opposite directions
Let's you do some funny stuff too, like press in opposite directions
Unlike keyboards, gamepads are easier to detect input from in Linux since there's no window focus associated with them. Godot uses the SDL joypad database, allowing it to handle most XInput style controllers
(apologies for my button mashing 🙃)
Unlike keyboards, gamepads are easier to detect input from in Linux since there's no window focus associated with them. Godot uses the SDL joypad database, allowing it to handle most XInput style controllers
(apologies for my button mashing 🙃)
Tracking graphs are loaded, so it will work the same way as when configured as a model, including any hotkey bindings. Goal was to support tablet and gamepad assets. Pinning works like any other item.
Tracking graphs are loaded, so it will work the same way as when configured as a model, including any hotkey bindings. Goal was to support tablet and gamepad assets. Pinning works like any other item.
myanimelist.net/anime/62315/...
myanimelist.net/anime/62315/...