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He/They, 23
Bday: 2001/12/21
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I recall seeing an AI tool for animation to help with colouring frames based on one coloured frame. That's helpful as hell and doesn't snuff out the original intent.
I recall seeing an AI tool for animation to help with colouring frames based on one coloured frame. That's helpful as hell and doesn't snuff out the original intent.
That and also it does open the doors somewhat more for the usual kinda stuff that I do anyways (expansion lul), just in a more interesting flavour
That and also it does open the doors somewhat more for the usual kinda stuff that I do anyways (expansion lul), just in a more interesting flavour
Was definitely thinking of taking inspiration from the range of colours steel can have based on its tempering temperature
Was definitely thinking of taking inspiration from the range of colours steel can have based on its tempering temperature
I think also having it be tuned into emotional state seems neato? Mostly just anger/stress leading into a "combat mode" of sorts
I think also having it be tuned into emotional state seems neato? Mostly just anger/stress leading into a "combat mode" of sorts
Hopefully something can get worked out were it to happen though
Hopefully something can get worked out were it to happen though
I also get frustrated, but like... they're costly weapons that you need to save up for over several rounds. It's their credits, they get to decide how to spend it.
I also get frustrated, but like... they're costly weapons that you need to save up for over several rounds. It's their credits, they get to decide how to spend it.
Only now have I gotten into DnD and I've just been mentally shaking my younger self back and forth going "WHY DIDN'T YOU GET INTO THIS EARLIER AAAA"
Only now have I gotten into DnD and I've just been mentally shaking my younger self back and forth going "WHY DIDN'T YOU GET INTO THIS EARLIER AAAA"
Honestly both sides of the coin are confusing
Whenever a player-chosen difficulty comes up, it's typically a singleplayer thing, i.e. it doesn't affect nor concern anyone else lol
Honestly both sides of the coin are confusing
Whenever a player-chosen difficulty comes up, it's typically a singleplayer thing, i.e. it doesn't affect nor concern anyone else lol