https://www.youtube.com/@GermanPeter
Also, likes and reposts might be NSFW, so don't complain.
OoT in 60fps on PC: nice gmod addon bro
OoT in 60fps on PC: nice gmod addon bro
But when half the battle is trying to hit a minuscule target while your fat butt attracts every single thing in the room, I get frustrated. Even if I had done it, I wouldn't have been less mad.
But when half the battle is trying to hit a minuscule target while your fat butt attracts every single thing in the room, I get frustrated. Even if I had done it, I wouldn't have been less mad.
I just don't understand why they felt the need to do this, when the rest was perfectly fine.
I just don't understand why they felt the need to do this, when the rest was perfectly fine.
Add this one to the list of Castlevanias that started out great, only to devolve into using the same cheap tactics as always. Phenomenal art, music, levels and controls, but downright unfair enemy behaviour. Couldn't beat Dracula without saving after each hit. Just sad.
Add this one to the list of Castlevanias that started out great, only to devolve into using the same cheap tactics as always. Phenomenal art, music, levels and controls, but downright unfair enemy behaviour. Couldn't beat Dracula without saving after each hit. Just sad.
And even Half-Life 2, despite its flaws, is never impossible to play.
And even Half-Life 2, despite its flaws, is never impossible to play.
Anyone can read an old book or watch an old movie to the end. But old games? A lot of people will never be able to enjoy them, not for a lack of trying, but because the barrier of entry is simply too high.
2/2
Anyone can read an old book or watch an old movie to the end. But old games? A lot of people will never be able to enjoy them, not for a lack of trying, but because the barrier of entry is simply too high.
2/2
1/2
1/2
Add this one to the list of Castlevanias that started out great, only to devolve into using the same cheap tactics as always. Phenomenal art, music, levels and controls, but downright unfair enemy behaviour. Couldn't beat Dracula without saving after each hit. Just sad.
Add this one to the list of Castlevanias that started out great, only to devolve into using the same cheap tactics as always. Phenomenal art, music, levels and controls, but downright unfair enemy behaviour. Couldn't beat Dracula without saving after each hit. Just sad.
Agree with the inverted castle not being designed well, too. Hope you have fun flying slowly as a bat everywhere!
Agree with the inverted castle not being designed well, too. Hope you have fun flying slowly as a bat everywhere!
Ohh boy, this one. I was on board from the start. Exploring was fun, and combat was not too hard. The first Metroidvania I liked!
But halfway through came a GIANT difficulty spike that simply soured my experience, sadly turning it into a flawed masterpiece.
Ohh boy, this one. I was on board from the start. Exploring was fun, and combat was not too hard. The first Metroidvania I liked!
But halfway through came a GIANT difficulty spike that simply soured my experience, sadly turning it into a flawed masterpiece.
Such a shame, if only the difficulty had remained consistent, I'd be singing praises like there's no tomorrow. /2
Such a shame, if only the difficulty had remained consistent, I'd be singing praises like there's no tomorrow. /2
Ohh boy, this one. I was on board from the start. Exploring was fun, and combat was not too hard. The first Metroidvania I liked!
But halfway through came a GIANT difficulty spike that simply soured my experience, sadly turning it into a flawed masterpiece.
Ohh boy, this one. I was on board from the start. Exploring was fun, and combat was not too hard. The first Metroidvania I liked!
But halfway through came a GIANT difficulty spike that simply soured my experience, sadly turning it into a flawed masterpiece.
All I'll ever need, babe~
All I'll ever need, babe~