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glitched-mirror.bsky.social
imaya
@glitched-mirror.bsky.social
Indie Game Dev behind "Glitched Mirror" - the cosy strategy & survival rpg!
https://discord.gg/BjHvnWe6GB

Tired of paying for AI slop? Need original art with a zing?
Let's work together to make your game amazing.
( Portfolio at https://imayaz.ing )
Thought I'd try releasing some FREE #indiedev #gamedev assets on imayazing.itch.io/garden-graph... .
Pretty plant #pixelart #gameassets for all your garden games.
Any suggestions for the next asset pack? What do YOU need most?
November 7, 2025 at 8:59 AM
Hope your Tereniasday is going well!
Here's Terenia Everbright from Glitched Mirror. Redrawn so many times now as I tried to learn lighting on folds better.
#visualnovel #oc #art #GameArt #IndieGame #OCtober #digitalart #rpg
October 14, 2025 at 8:31 AM
OK, it's momosday today, so I've drawn Momo Ohana from Glitched Mirror for you to enjoy! #visualnovel #oc #art #GameArt #IndieGame
October 6, 2025 at 5:48 PM
Super stoked to be back in business after a long absence!
Let's have an #visualnovel #oc today - it was a pleasure to draw this #art for a client. Give me a shout if you need any #GameArt for your #IndieGame :)
October 3, 2025 at 12:27 PM
Awesome achievement from @claeysgames.bsky.social - go check out all the hard work and feel inspired for the day!
#solodev need more love when it comes to #indiegame - remember ALL that stuff is done by one person!
January 14, 2025 at 3:10 PM
Actually got this from google this morning 🤦
January 13, 2025 at 1:11 PM
Sad to think that the things us #indiedev sometimes spend longest on in #gamedev are the same things the end player just takes for granted and never notices :)

You can now walk between rooms in Glitched Mirror, throw stuff on the floor and it will still be there when you come back later!
January 10, 2025 at 11:23 PM
I have 251 instances of a variable to refactor rn, = lots of boring coding :(
So here's a scene from our last #indiedev #gamedev game when I tried testing particle effect collisions and accidentally created exploding popcorn instead.
January 9, 2025 at 11:16 PM
I thought I was already aware of all the fantasy map generators out there - but Eric just brought my attention to a really interesting newcomer and it's free.
Great resource for #indiedev #gamedev - check it out!
Will do.
I’m vlogging/blogging the journey. Most recent is a YouTube live stream reviewing the open source map making software Nortantis.

jandjheydorn.com/nortantis
www.youtube.com/live/GTJAq5O...
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January 7, 2025 at 7:23 PM
I'm immensely curious to know - how many #indiedev #solodev actually research their target audience *before* they start writing the game?
Or do y'all start by writing a game and then looking for an audience?
January 7, 2025 at 4:14 PM
Who else does this?
You decide you're gonna spend the weekend doing something really productive, like coding your #indiedev game. But then you get distracted by making a pretty animation instead. It's a #gamedev thing fr.
Imma write some co... change the speed of the anim next..
January 5, 2025 at 11:17 PM
"Who are your target audience?"
As a #gamedev consultant, I frequently find myself having to ask this question and you'd be surprised how many #indiedev have no idea.
Make sure you know what your audience want - or how will you know when you've met the demands?
January 2, 2025 at 2:17 PM
Yearly Reflection Time!
Time to wish #indiedev #gamedev a happy new year.
No matter what you achieved, take a moment to look back on it and appreciate the progress - it will motivate you for the coming year.
- clip from an old pixel art game I was making. Redrawing Nena atm for Glitched Mirror!
December 31, 2024 at 1:44 PM
Fess up - who here is an NPC?
Hoping everyone reading this is a real live human and not a bot!
What a horrifying vision tho - a social media platform filled with fake accounts :( Makes me grateful for what an amazing place Bluesky has shown itself to be so far. So much energy and determination.
December 28, 2024 at 12:25 AM
Refactoring day
Working on combat code which isn't very visual, so here's an awesome cooking routine from fellow #solodev #indiedev #gamedev claeys - to remind us how important these kinda special touches are in a game.

Show the players you actually care and put love into your game. More of these!!
Little bit of cooking to keep our buffs up!
December 27, 2024 at 1:45 PM
Love when devs put the effort into those little details that really bring a scene alive. Awesome work from Clara here.
#indiedev #gamedev #indiehorror

Who else has cool stuff like this to share?
A long night awaits as you enter the world of SAFA

#indiegame #horror #solodev #ue5
December 23, 2024 at 3:43 PM
Happy Monday!
For #solodev #indiedev #gamedev, it's the day we wake up after the weekend hoping the coding pixies have fixed the 122 compile time errors we left on Friday..
..
..seems they're on vacation too ;(

Happy holidays to all - stay safe and see you next year!
December 23, 2024 at 1:28 PM
Coming home at night :)
(Timezones!)
December 20, 2024 at 8:55 PM
An icon question for y'all.. #gamedev #indiedev #uidesign
So when discarding things from an inventory - is the old faithful "trash can" really the best icon to use?
What's the most exciting or unique alternative you've ever seen?
December 19, 2024 at 10:16 PM
Sad but true.
We should always remember what it is we're making and who we're making it for.
"We’ve forgotten we’re supposed to be making games, not movies. As a result, game development is turning into a circus, costs are skyrocketing, users get bored faster than ever and the development of truly new games – new ways of having fun – has all but stopped." - Hiroshi Yamauchi (1927-2013)
December 19, 2024 at 4:40 PM