Gregor Punchatz
@gregorpunchatz.bsky.social
I’ve been working in films TV and games for 35+ years. I started out my career doing make up effects before making the leap to CGI in the late 90s. I’ve worked on such projects as Nightmare on Elm Street2, RoboCop, DOOM, Borderlands, Eternals and more
Overlord Throwback – Collaborating with Aaron Sims & JJ Abrams
Here’s a look back at my design and vfx work on Overlord, the thrilling WWII horror film produced by JJ Abrams and Bad Robot. This project was a wild creative ride, blending gritty war drama with supernatural terror.
#horror #vfx
Here’s a look back at my design and vfx work on Overlord, the thrilling WWII horror film produced by JJ Abrams and Bad Robot. This project was a wild creative ride, blending gritty war drama with supernatural terror.
#horror #vfx
December 5, 2024 at 12:14 AM
Here is an in-depth look at the cinematic work for the canceled DOOM 4. This project, initiated at Janimation, was part of a high-stakes competition to secure the pre-rendered cinematic production for id Software's next installment in the legendary series.
December 4, 2024 at 9:37 PM
Here is an in-depth look at the cinematic work for the canceled DOOM 4. This project, initiated at Janimation, was part of a high-stakes competition to secure the pre-rendered cinematic production for id Software's next installment in the legendary series.
I have just rendered some new turntables of my Pinky reboot. Last worked on this character during DOOM 64—this version mashes up the classic Pinkies with all the over-the-top vibes of the era.
Please share!
#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold
Please share!
#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold
November 23, 2024 at 10:29 PM
I have just rendered some new turntables of my Pinky reboot. Last worked on this character during DOOM 64—this version mashes up the classic Pinkies with all the over-the-top vibes of the era.
Please share!
#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold
Please share!
#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold
Archie reborn!
Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, "What would I do with this design today?"
Bonus points if you catch the musical reference!
#DOOM #RetroGaming #GameArt #idSoftware
Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, "What would I do with this design today?"
Bonus points if you catch the musical reference!
#DOOM #RetroGaming #GameArt #idSoftware
November 21, 2024 at 9:14 PM
Archie reborn!
Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, "What would I do with this design today?"
Bonus points if you catch the musical reference!
#DOOM #RetroGaming #GameArt #idSoftware
Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, "What would I do with this design today?"
Bonus points if you catch the musical reference!
#DOOM #RetroGaming #GameArt #idSoftware
These renders of the Spider Mastermind are from a model I made for 3d printing a couple of years ago. It started with some photogrammetry of latex positive from the original plaster mold, and then it was cleaned up and detailed in Zbrush. #DOOM #Zbrush #Maya #Arnold #Idsoftware #retroGames #3d
November 21, 2024 at 6:47 PM
These renders of the Spider Mastermind are from a model I made for 3d printing a couple of years ago. It started with some photogrammetry of latex positive from the original plaster mold, and then it was cleaned up and detailed in Zbrush. #DOOM #Zbrush #Maya #Arnold #Idsoftware #retroGames #3d
Here’s a wild and trippy motion graphics piece—featuring skulls! Because everything’s better with skulls, right?
#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt
#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt
November 20, 2024 at 10:48 PM
Here’s a wild and trippy motion graphics piece—featuring skulls! Because everything’s better with skulls, right?
#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt
#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt
Here’s another Way Back Wednesday from DOOM 1993, captured in all its glorious high-quality VHS!
These are the only surviving videos of the Demon models I created for the original game.
#DOOM #WayBackWednesday #RetroGaming #DemonModel #DOOMSprites #ClassicGames #idSoftware
These are the only surviving videos of the Demon models I created for the original game.
#DOOM #WayBackWednesday #RetroGaming #DemonModel #DOOMSprites #ClassicGames #idSoftware
November 20, 2024 at 6:38 PM
Here’s another Way Back Wednesday from DOOM 1993, captured in all its glorious high-quality VHS!
These are the only surviving videos of the Demon models I created for the original game.
#DOOM #WayBackWednesday #RetroGaming #DemonModel #DOOMSprites #ClassicGames #idSoftware
These are the only surviving videos of the Demon models I created for the original game.
#DOOM #WayBackWednesday #RetroGaming #DemonModel #DOOMSprites #ClassicGames #idSoftware
Here’s an early test print of my Archvile reboot, reimagining one of DOOM’s most iconic and terrifying foes. It’s always exciting to bring these legends back to life with new tech!
#DOOM #Archvile #RetroGaming #DOOMArt #3DPrint #GamingHistory #ClassicGames #GameDesign #DOOMFans #idSoftware
#DOOM #Archvile #RetroGaming #DOOMArt #3DPrint #GamingHistory #ClassicGames #GameDesign #DOOMFans #idSoftware
November 19, 2024 at 4:42 PM
Here’s an early test print of my Archvile reboot, reimagining one of DOOM’s most iconic and terrifying foes. It’s always exciting to bring these legends back to life with new tech!
#DOOM #Archvile #RetroGaming #DOOMArt #3DPrint #GamingHistory #ClassicGames #GameDesign #DOOMFans #idSoftware
#DOOM #Archvile #RetroGaming #DOOMArt #3DPrint #GamingHistory #ClassicGames #GameDesign #DOOMFans #idSoftware
Here’s a painted 3D-printed model, crafted from a 3D scan of the original Mastermind I designed for DOOM back in 1993. Revisiting these iconic characters after all these years is always a thrill!
#DOOM #3DPrint #RetroGaming #Mastermind #GamingArt #3DScan #1993 #ClassicGames #GameDesign
#DOOM #3DPrint #RetroGaming #Mastermind #GamingArt #3DScan #1993 #ClassicGames #GameDesign
November 19, 2024 at 4:32 PM
Here’s a painted 3D-printed model, crafted from a 3D scan of the original Mastermind I designed for DOOM back in 1993. Revisiting these iconic characters after all these years is always a thrill!
#DOOM #3DPrint #RetroGaming #Mastermind #GamingArt #3DScan #1993 #ClassicGames #GameDesign
#DOOM #3DPrint #RetroGaming #Mastermind #GamingArt #3DScan #1993 #ClassicGames #GameDesign
More Archvile goodness! Here are some renders I worked on while refining the model. I 3D printed it myself—just need to carve out some time to add paint and finish it up. Can't wait to bring this demon to life in full! 🔥👹 #DOOM #3DPrinting #VFX #GameArt
November 18, 2024 at 7:08 PM
More Archvile goodness! Here are some renders I worked on while refining the model. I 3D printed it myself—just need to carve out some time to add paint and finish it up. Can't wait to bring this demon to life in full! 🔥👹 #DOOM #3DPrinting #VFX #GameArt
As CG Supervisor and Generalist on the show, I handled a key digital prosthetic sequence—a perfect match for my background in makeup FX. A fusion of practical effects expertise with cutting-edge VFX! 🩸👁️✨ #VFX #SpecialEffects #CGI #TheMist #StephenKing #MakeupFX #Horror
November 18, 2024 at 6:58 PM
As CG Supervisor and Generalist on the show, I handled a key digital prosthetic sequence—a perfect match for my background in makeup FX. A fusion of practical effects expertise with cutting-edge VFX! 🩸👁️✨ #VFX #SpecialEffects #CGI #TheMist #StephenKing #MakeupFX #Horror
The Pinky Demon is one of DOOM’s most iconic monsters, and I had the honor of creating him for DOOM 64 (check my profile pic for a throwback!). Recently, I decided to take another stab at reimagining this beast, and here’s the result. A statue version is coming soon! 🩸👹 #DOOM #GameArt #3DDesign
November 18, 2024 at 6:28 PM
Anyone remember Ernest Scared Stupid? I was the puppeteer and uncredited voice talent for Trantor the Troll. While the voice was suposidly over dubbed at some point, I dont buy they replaced everything I did, it all sounds far too much like what I did on set. #Halloween #Puppets #Troll #MUFX
November 18, 2024 at 5:43 PM
Anyone remember Ernest Scared Stupid? I was the puppeteer and uncredited voice talent for Trantor the Troll. While the voice was suposidly over dubbed at some point, I dont buy they replaced everything I did, it all sounds far too much like what I did on set. #Halloween #Puppets #Troll #MUFX