Ian
iemcd.bsky.social
Ian
@iemcd.bsky.social
Hunting sheep in my sleep—no I don't count them.
https://beast.blot.im/
Reposted by Ian
Do you want more detail as to how it was made? Great! I just uploaded my 2nd devlog about it.

First detailing the basics: binary-star-games.itch.io/void-shift/d...
Second getting into the weeds on job/deck design: binary-star-games.itch.io/void-shift/d...

(And the digital version is there too!)
Devlog 2: Jobs, Decks, and Difficulty
Hi there! Up front, VOID_SHIFT physicals are out! It’s a cassette case with a (nicely printed) deck, five dice, a J-card in the case with instructions, and a lovely O-card that slips over the case...
binary-star-games.itch.io
November 24, 2025 at 3:36 PM
Good luck to all of us!
October 13, 2025 at 3:52 PM
I feel like I'm trading LinkedIn endorsements right after graduation.
September 27, 2025 at 3:03 AM
I don't have any well-considered insights to offer, but I'll happily tag-in @brotherjuniper.bsky.social who has studied the field extensively.
Things that are (not) Goblins
Inspired by DiY and Dragons , I have been working up a big goblin compilation post.   In the process, I started thinking about goblins i...
goblinmanor.blogspot.com
September 26, 2025 at 5:36 PM
To be sure, I say this from genuine curiosity. I spend a lot of time thinking about the math component but then "is it good" is mostly "try it and see."
September 24, 2025 at 3:47 PM
I'd love to know what numbers make a good or bad mechanic, in your opinion.
September 23, 2025 at 6:37 PM
I'm not sure if those were all collected in one place, so if it's unclear what we mean, they added one issue to the end of a bunch of "dead" series featuring those characters' reactions to Blackest Night, similar to that other crossover event giving everyone an extra "issue #0."
September 18, 2025 at 11:28 AM
Blackest Night was my intro to DC! Finding all those scattered "last issues" of titles I'd never heard of was somehow really exciting, even though I mostly had no idea what was going on.
September 18, 2025 at 10:48 AM