Play the demo here: https://jevinlevin.itch.io/magical-mining-demo
indiegamestud.io
www.youtube.com/watch?v=La4k...
www.youtube.com/watch?v=La4k...
- Pooling all the walls and tiles to reduce the number of instantiations
- Moving objects offscreen rather than toggling state
- Reducing loops (caching tile neighbours for example)
- Caching commonly used values during big loops (like if the tile is in the grid)
- Pooling all the walls and tiles to reduce the number of instantiations
- Moving objects offscreen rather than toggling state
- Reducing loops (caching tile neighbours for example)
- Caching commonly used values during big loops (like if the tile is in the grid)