Lvl 36 - He/Him - Single
3D Modelling - Art - Gaming - Streaming
https://linktr.ee/itsshmoogle
But then life broken things as usual and now I'm kinda all over the place.
Still, very much appreciate everyone who stops by and says hi. :)
But then life broken things as usual and now I'm kinda all over the place.
Still, very much appreciate everyone who stops by and says hi. :)
Also new sofa is up, its smaller and more compact than the last one so we have more space!
Also new sofa is up, its smaller and more compact than the last one so we have more space!
I have a new friend.
I have a new friend.
I was doing some fixes on my model and decided to have a dabble at rendering images in blender, turned out alright for a first attempt.
Setting up the shaders to be better is going to take some work. :D
I was doing some fixes on my model and decided to have a dabble at rendering images in blender, turned out alright for a first attempt.
Setting up the shaders to be better is going to take some work. :D
Though it will pull off the wall easy as cause the mounting pins supplied off not grip but it works.
Though it will pull off the wall easy as cause the mounting pins supplied off not grip but it works.
We seem to have eggs. Lots of eggs.
We seem to have eggs. Lots of eggs.
Got a bunch of new things to note down as part of the process from moving from one program to another.
Got a bunch of new things to note down as part of the process from moving from one program to another.
I needed to set up the emission glow for my pokadots and couldn't remember how I did it last time.
But I found out I could use a compare mask against my Dots layer and BOOM mask is automatically created based on where my dots are!
I needed to set up the emission glow for my pokadots and couldn't remember how I did it last time.
But I found out I could use a compare mask against my Dots layer and BOOM mask is automatically created based on where my dots are!
Little more work in #SubstancePainter and the textures will be largely complete. Then it's back to #blender3D to make some more blendshapes.
Little more work in #SubstancePainter and the textures will be largely complete. Then it's back to #blender3D to make some more blendshapes.
Feel free to add me on duolingo
Feel free to add me on duolingo
I've got a growing list of things I need to go back into blender3D to fix and tweak, which I should probably do before continuing really. Probably less that 30 mins of work to fix the issues.
I've got a growing list of things I need to go back into blender3D to fix and tweak, which I should probably do before continuing really. Probably less that 30 mins of work to fix the issues.
Made a start on reapplying the furbrush paths, paying attention to make sure repeating patterns don't show up.
I very much doubt I'll have this done and thrown through unity in time for the #rikkor meet today, but next week it'll be done
Made a start on reapplying the furbrush paths, paying attention to make sure repeating patterns don't show up.
I very much doubt I'll have this done and thrown through unity in time for the #rikkor meet today, but next week it'll be done