Technical & creative director, developer, designer & audio eng for Webby winning #WebXR titles Escape Artist (https://esc.art) and Above Par Mini-Golf.
My new game #InTirol is out now: https://intirol.game
Don't let it sneak up on you
Don't let it sneak up on you
archive.org/details/07-d...
archive.org/details/07-d...
It'll be desktop/mobile-only at launch for a change, but of course I had to develop a mixed reality "stunt capture app" for it using WebXR 🤷 Check out that process along w/ a sneak peak of my next original title, and keep an eye out for more
🏃➡️↗️➡️↘️🛏️
It'll be desktop/mobile-only at launch for a change, but of course I had to develop a mixed reality "stunt capture app" for it using WebXR 🤷 Check out that process along w/ a sneak peak of my next original title, and keep an eye out for more
🏃➡️↗️➡️↘️🛏️
Last barrier to me using it in production is the WebXR-to-WebGPU bindings, which I believe is in proposal phase?
Last barrier to me using it in production is the WebXR-to-WebGPU bindings, which I believe is in proposal phase?
#XRJobs
liquidcity.notion.site/Character-An...
#XRJobs
liquidcity.notion.site/Character-An...
• Goal is to finish production in 9 months
• Budget is ~$30M
• Plan is to debut the film at Canne
• 'Paddington 3' writers penned the script
• Art will be fed into Chat GPT 5 and other image models
(via WSJ)
The overall look reminds me of my old DOS Tandy from the early 90’s, which is to say 🥵 www.amazon.com/dp/B0BZCMX4R...
The overall look reminds me of my old DOS Tandy from the early 90’s, which is to say 🥵 www.amazon.com/dp/B0BZCMX4R...
voicesofvr.com/1615-viverse...
voicesofvr.com/1615-viverse...
Docs: pmndrs.github.io/viverse/
Super excited for this launch since it enables every threejs dev to get started with VIVERSE!
Let's show them the power of the threejs community ❤️
Docs: pmndrs.github.io/viverse/
Super excited for this launch since it enables every threejs dev to get started with VIVERSE!
Let's show them the power of the threejs community ❤️
A Toolkit for building @threejs.org and React Three Fiber Apps for VIVERSE and beyond with only a few lines of code ⟁
A Toolkit for building @threejs.org and React Three Fiber Apps for VIVERSE and beyond with only a few lines of code ⟁
The mechanical theatre of Schloss Hellbrunn 🖌️ hand-painted vertex color ➡️ emissive channel (on top of diffuse) ➡️ randomized intensity every few frames 🚨 plus highly performant
The mechanical theatre of Schloss Hellbrunn 🖌️ hand-painted vertex color ➡️ emissive channel (on top of diffuse) ➡️ randomized intensity every few frames 🚨 plus highly performant