JetBrains Rider
@jetbrains-rider.bsky.social
150 followers 5 following 26 posts
A fast & powerful cross-platform .NET IDE by @jetbrains.com . Develop .NET, ASP.NET, .NET Core, Unreal Engine, Unity, and Godot apps on Windows, Mac, Linux.
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jetbrains-rider.bsky.social
Rider 2025.2 has just landed! 🚀

🤖 Junie, the AI coding agent from JetBrains (Beta)
📊 OpenTelemetry for runtime observability
🔗 One-click MCP Server connectivity
🩺 Reworked Monitoring tool
🎮 Source-level shader debugging for Unity
✨ …and much more!

Get all the details here: jb.gg/rider-252-bluesky
JetBrains Rider 2025.2 is out
jetbrains-rider.bsky.social
JetBrains .NET Days Online 2025 is back! 🥳

📅 Oct 8–9 (free, online)

.NET Aspire, Clean Architecture, Blazor TDD, GenAI + Semantic Kernel, F#, performance, cloud logging & more.

Save your spot ➜ jb.gg/ddn2025
#JBDotNetDays #dotnet #csharp #aspnetcore #GenAI
JetBrains .NET Days Online 2025
Join us on October 8-9, 2025 for a free virtual event bringing together the most influential people in the .NET space to talk about topics they’re passionate about, including .NET Aspire, Blazor, and ...
jb.gg
jetbrains-rider.bsky.social
Bring your crew – GameDev Day is better spent together 🎮
On October 21, tune in online, join a local watch party, or host one! Co-watch with local developers, grow your network, and get a chance to be featured on the livestream 🌎
Apply to host 👉 jb.gg/partygamedev...
jetbrains-rider.bsky.social
In-house engines are on the rise, AI tools are multiplying, and
@godotengine.org just hit 5% adoption in AAA 🚀

These are just a few trends covered in the 2025 State of Game Technology Report developed with Perforce.

Read the full report 👉 ter.li/3bgafs
Join our webinar 👉 ter.li/ql0rxp
jetbrains-rider.bsky.social
🚀 Rider 2025.2.2 is out!
This update brings:

🔻 Junie for Rider – now out of Beta!
🔻 The new “Add .NET Aspire Orchestration” action for #Aspire projects
🔻 Numerous fixes improving stability and performance

Read the full list changes 👉 jb.gg/rd-252-2-bs
jetbrains-rider.bsky.social
The Rider 2025.3 Early Access Program is now open!🎊

The first build in the series comes with:

👾 A host of improvements to game development
🆕 ".slnx" solution templates

Check out this blog post to learn about the updates included in the first build: 👉 jb.gg/rd-253-eap-bs
The Early Access Program for Rider 2025.3 Is Now Open! | The .NET Tools Blog
We’re excited to kick off the Early Access Program (EAP) for Rider 2025.3!With the first preview build now available, you can try out the new features we’ve been working on and let us know what you th
jb.gg
jetbrains-rider.bsky.social
Game development is about creativity, stories, and people. On October 21, all three meet each other at JetBrains GameDev Day 2025 – a free online event full of practical talks and insights. Watch it live or gather with others at a local meetup to discuss while watching! ✨

Register 👉 jb.gg/gdday25
jetbrains-rider.bsky.social
Level up your Rider setup!🚀🔝
The latest plugin guide for JetBrainsRider from @jguadagno.com covers AI tooling, Azure integration, structured logging, #OpenTelemetry, .NET Aspire, and presentation tools.
Thanks, Joseph, for the detailed breakdown!🔗 jb.gg/rd-plugin-br...
#dotnetaspire #azure #dotnet
jetbrains-rider.bsky.social
The first bug-fix update for Rider 2025.2 is here!
You can download the latest build here. 👉 jetbrains.com/rider/downlo...
jetbrains-rider.bsky.social
🔴 Going live with our 2025.2 release party! 📺

Come and say hello! 😃
jetbrains-rider.bsky.social
Join us for some #Junie time and a chance to win your very own AI Ultimate license! During the stream, we’ll be giving away a couple of free licenses so you can unlock the full power of Junie in Rider.

See you tomorrow! 😉 jb.gg/rd-rs-252-re...
jetbrains-rider.bsky.social
Don’t miss it – it’s #Junie time! 😉
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jetbrains-rider.bsky.social
🤖 Meet Junie, your new AI coding agent (now in Beta) in Rider 2025.2!

Junie doesn’t just assist — it works alongside you. Use Code mode for delegating coding tasks or Ask mode for brainstorming features or new solutions.

Learn more about Junie: jb.gg/rd-252-junie...
jetbrains-rider.bsky.social
Don’t miss it – it’s #Junie time! 😉
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jetbrains-rider.bsky.social
ReSharper and Rider 2025.2 release party is incoming! 😃

📅 August 20, Wed, 3pm UTC
🗣️ Our .NET Advocates and Friends
🎁 Lots of new features!
🤔 Bring all your questions!

#dotnet #devtools #ai #csharp #fsharp #ama
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jetbrains-rider.bsky.social
Rider 2025.2 has just landed! 🚀

🤖 Junie, the AI coding agent from JetBrains (Beta)
📊 OpenTelemetry for runtime observability
🔗 One-click MCP Server connectivity
🩺 Reworked Monitoring tool
🎮 Source-level shader debugging for Unity
✨ …and much more!

Get all the details here: jb.gg/rider-252-bluesky
JetBrains Rider 2025.2 is out
jetbrains-rider.bsky.social
In case you missed it, JetBrains .NET Days Online is back on October 8-9 2025! And there's not long left for the call for papers! ⏰

If you've got something you want to share with the dotnet community, we'd love to hear from you. You have until Friday to send us a proposal! 🚀

jb.gg/dotnetdays20...
JetBrains .NET Days Online 2025 — Call for Speakers | The .NET Tools Blog
Share your .NET expertise with a global audience! JetBrains .NET Days streams live 8–9 Oct 2025. Submit your talk proposal by 15 Aug.
jb.gg
jetbrains-rider.bsky.social
💫 JetBrains × Godot = more power to open-source game devs!
We’ve become a Platinum Sponsor of the Godot Foundation, funding contributors, demo art, and hardware so the community can keep innovating.
Together we can make tooling ecosystems richer and more diverse. Learn more: jb.gg/jb-godotfoun...
jetbrains-rider.bsky.social
The Rider 2025.2 Release Candidate Is Out!
The build contains most of the updates from the major release:

🪢 Easy MCP server setup for external AI clients
📈 Automatic performance issue detection
🕹️ Source-level shader debugging for
@unity.com

…and much more! 😉

Learn more 👉 jb.gg/rd-252-rc-blog
jetbrains-rider.bsky.social
Thank you for breaking it down, Urs! I'm sort of curious about the CSS point. What do you think it is about CSS problems that AI seems to handle better? Is it the more declarative nature, or something about how layout logic works that just clicks with how AI solves problems?
jetbrains-rider.bsky.social
First things first: This message was written by a human 🙃
And this human is curious – if you use AI in your development, what sort of tasks do you regularly hand off to it? Testing, documentation, architecture guidance, code review...?
And on the flip side: Any tasks you never trust the AI with?
Reposted by JetBrains Rider
dennisdoomen.com
Last week, I started to try @jetbrains-rider.bsky.social built-in AI functionality to make large-scale code changes. I'm seriously impressed how well it managed to make significant code changes based on my (sometimes) broad requests.
jetbrains-rider.bsky.social
🎤 Got something awesome to share with fellow game devs? Do it at JetBrains GameDev Day 2025!
Our Call for Speakers is live. There are time-zone-friendly sessions of all lengths and speaker perks!

Submit your talk now 👉 jb.gg/cfp-gamedevd...
#GameDev #JetBrainsGameDevDay #UnrealEngine
JetBrains GameDev Days 2025 – Call for Speakers | The .NET Tools Blog
JetBrains GameDev Day is back! Join us online on October 21, 2025, for a day dedicated to all things game development. We’re looking for speakers who are eager to share their knowledge, experience, to...
jb.gg
jetbrains-rider.bsky.social
Finally, proper control over those pesky manual breakpoints! The new low-level exception suppression feature in Rider 2025.2 EAP 7 lets you:

🛑 Suppress int3 exceptions
🎯 Set suppressions globally or target specific lines/addresses
🧘‍♂️ Debug without interruptions

Check it out: jb.gg/lldb-suppres...
jetbrains-rider.bsky.social
Not to brag, but debugging @unity.com shaders pixel-by-pixel inside Rider is pretty slick 😎🔥

The new Frame Viewer in EAP 6 opens RenderDoc traces right in your IDE. Breakpoints, stepping, vertex inspection - all there.

We think you might like it: jb.gg/frame-viewer
#gamedev #unity
jetbrains-rider.bsky.social
That's true, Shahab, perhaps we could've made it a bit more clear upfront. As of right now, the plugin is only compatible with Rider 2025.2 EAP builds. But the good news is that the 2025.2 release is coming very soon.