John Britch
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johnbritch.bsky.social
John Britch
@johnbritch.bsky.social
Tabletop gamer, nature lover, cat thrall
As a GM, I try not to dwell on the possible solutions the players may come up with for the problems I create, but I never expected they’d actually befriend the lonely Gorgon in the Petrified Menagerie Room with kindness (and Anti-Petrification Goggles). #CastleFalkenstein #FateAccelerated
July 3, 2025 at 10:47 AM
You were all at the top of your games last night! Loved the creativity
June 19, 2025 at 9:15 PM
Brindlewood Bay is good for a short campaign. It's not easy to GM, but the premise -- Golden Girls solving mysteries and fighting Lovecraftian horrors -- is loads of fun. Playing meddling old biddies is strangely satisfying.
June 6, 2025 at 5:24 PM
S & V is great for telling an epic SF story efficiently, and the character and crew upgrade rules are cool. My particular problem with S & V was the same I had with BitD; running the action resolution system. I never felt comfortable adjudicating tiers and quality and potency. YMMV
June 6, 2025 at 5:18 PM
Hi Adrian, here's what I've run in the recent past in case you're looking for GM testimonials: ShadowFate (Shadowrun hack using Fate), Scum & Villainy, Terraverse (Cortex Prime), Hammerheads (Cortex Prime), Brindlewood Bay, Fate of Falkenstein (Fate Accelerated hack), Pathfinder.
June 6, 2025 at 4:34 PM
I have no doubt you will.
April 25, 2025 at 1:33 AM
While this was going on, our Master Thief of the World Crime League scooped up the winnings while our Most Excellent Engineer and Audacious Alchemist created distractions and snuck out the back door. Then all motored off into the night, leaving chaos in their wake (again).
April 10, 2025 at 11:52 AM
They managed to turn this into a fighting match to see who could collect the bounty. The burly farmhand never had a chance vs. the Best Bareknuckle Boxer in Warsaw. When the constable inevitably arrived, the aforementioned boxer picked up a bench and plowed a path out of the front door.
April 10, 2025 at 11:48 AM
Done
February 23, 2025 at 4:00 PM
PF 2 is like 5e and GURPS had a baby. The cool fantasy tropes are there and the system is crunchy yet intuitive. The Foundry VTT helps a lot to track the various bonuses and penalties relevant to an action. Character creation is rich and there's stuff to look forward to at every level.
February 23, 2025 at 12:22 AM
I can't tell you, as I never played either of those. There was a looooong hiatus for me between AD & D and 5e (GURPS was my go-to for many years).
February 22, 2025 at 11:44 PM