YouTube: https://youtube.com/@josh_nussbaum
Building sveltestripe.com, airbadge.dev
See: developer.mozilla.org/en-US/docs/W...
See: developer.mozilla.org/en-US/docs/W...
Just heads up, it will need a polyfill for anchor positioning to work in firefox (havent tried it yet)
Just heads up, it will need a polyfill for anchor positioning to work in firefox (havent tried it yet)
Seems there are a few decent options right bow
Seems there are a few decent options right bow
Everyone seems to say good things, so I'm gonna switch if it's easy to use
Everyone seems to say good things, so I'm gonna switch if it's easy to use
I didn't implement an uploader, just used their dashboard UI, it definitely was a bit slow (though I don't upload too frequently)
I didn't implement an uploader, just used their dashboard UI, it definitely was a bit slow (though I don't upload too frequently)
But I haven't tried it yet
I think @jovianmoon.io is doing stuff with Mux too
But I haven't tried it yet
I think @jovianmoon.io is doing stuff with Mux too
Any advantage to using Mux for this use case?
Any advantage to using Mux for this use case?
And the `vid` (in frontmatter) maps to the Cloudflare Stream
And the `vid` (in frontmatter) maps to the Cloudflare Stream
The advantage of this approach is that the class is set on first render and doesn't depend on DOM operations (no flicker)
The advantage of this approach is that the class is set on first render and doesn't depend on DOM operations (no flicker)
The one advantage of this approach compared to clsx is not needing to repeat the url, ie
<a href="/some/path" class:active={page.url.path == '/some/path'}>
The one advantage of this approach compared to clsx is not needing to repeat the url, ie
<a href="/some/path" class:active={page.url.path == '/some/path'}>
And updated the current time == 0 check, since it's valid for a user to re-seek to 0
github.com/joshnuss/sk-...
And updated the current time == 0 check, since it's valid for a user to re-seek to 0
github.com/joshnuss/sk-...
maybe there is a timing/order issue on different networks?
but with the updated code using `onloadedmetada`, is it still an issue?
maybe there is a timing/order issue on different networks?
but with the updated code using `onloadedmetada`, is it still an issue?
It's not playing at all?
I guess the flicker wasn't super important for me, because in my case the video has a poster image anyways.
But you're right that using `loadedmetadata` event is better than using onMount
Updated: github.com/joshnuss/sk-...
It's not playing at all?
I guess the flicker wasn't super important for me, because in my case the video has a poster image anyways.
But you're right that using `loadedmetadata` event is better than using onMount
Updated: github.com/joshnuss/sk-...
Also, I didn't use a $state() rune, because it's not reactive - the element is only assigned once and will not change, and it's not referenced by anything reactive
Also, I didn't use a $state() rune, because it's not reactive - the element is only assigned once and will not change, and it's not referenced by anything reactive
I guess my experience is different
I guess my experience is different
Do find that the overall time spent writing prompts, correcting errors, re-writing prompts is faster than learning and solving yourself?
Do find that the overall time spent writing prompts, correcting errors, re-writing prompts is faster than learning and solving yourself?