The NEC has gone to my head (PC Engine, PC-FX) | PCエンジンマニア(PC-FXも少々)
Website:
jpwentz.com
Uninteresting opinions are my own. If I had any interesting ones, they would also be my own.
Anyway, one of my new all-time favorite RPGs. Can’t wait to check out MM2 and MM Returns!
Anyway, one of my new all-time favorite RPGs. Can’t wait to check out MM2 and MM Returns!
(Visual Novel/Flight Sim/RPG - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +2)
Score: 9/10
An unusual mix of genres that is carried to greatness by a compelling plot—one built upon a well-developed setting and cast. Uniquely leverages the system's video capabilities.
(Visual Novel/Flight Sim/RPG - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +2)
Score: 9/10
An unusual mix of genres that is carried to greatness by a compelling plot—one built upon a well-developed setting and cast. Uniquely leverages the system's video capabilities.
(Strategy/RPG - 1996)
Head: 🧠🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 9/10
Perhaps the most complete and well-rounded game for the system. Considered the definitive version of Langrisser II by many, with amazing music arranged by composer Noriyuki Iwadare himself.
(Strategy/RPG - 1996)
Head: 🧠🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 9/10
Perhaps the most complete and well-rounded game for the system. Considered the definitive version of Langrisser II by many, with amazing music arranged by composer Noriyuki Iwadare himself.
(Romance Sim/RPG - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 8/10
A seminal combination of romance sim and RPG, developed with involvement from Ryuga Tateishi—one of the minds behind Tokimeki Memorial. Greater than the sum of its parts.
(Romance Sim/RPG - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 8/10
A seminal combination of romance sim and RPG, developed with involvement from Ryuga Tateishi—one of the minds behind Tokimeki Memorial. Greater than the sum of its parts.
(RPG - 1997)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +2)
Score: 8/10
A breezy JRPG disguised as a first-person dungeon crawler. Imperfect, but its mature fantasy vibes and striking art style differentiate it from the rest of the library.
(RPG - 1997)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +2)
Score: 8/10
A breezy JRPG disguised as a first-person dungeon crawler. Imperfect, but its mature fantasy vibes and striking art style differentiate it from the rest of the library.
(Action/Platforming - 1995)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 8/10
A licensed anime title and the PC-FX's unexpected go-to action game. A compact 40 minutes of varied brawler setpieces that demonstrate the potential of the hardware.
(Action/Platforming - 1995)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 8/10
A licensed anime title and the PC-FX's unexpected go-to action game. A compact 40 minutes of varied brawler setpieces that demonstrate the potential of the hardware.
(Life Sim - 1997)
Head: 🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 7/10
A charming manga artist take on Princess Maker. Makes up for admittedly less-than-refined game design by cramming in 3 hours of FMV content for countless random events. Even includes readable manga samples.
(Life Sim - 1997)
Head: 🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +1)
Score: 7/10
A charming manga artist take on Princess Maker. Makes up for admittedly less-than-refined game design by cramming in 3 hours of FMV content for countless random events. Even includes readable manga samples.
(Shooting - 1997)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 7/10
The PC-FX's sole shooter. Gameplay is average, but visual presentation is excellent, particularly its anime interstitials. Includes an experience and leveling system unusual for the genre.
(Shooting - 1997)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 7/10
The PC-FX's sole shooter. Gameplay is average, but visual presentation is excellent, particularly its anime interstitials. Includes an experience and leveling system unusual for the genre.
(Romance Sim/Life Sim - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 7/10
A sim masquerading as an RPG. Visuals are hit-or-miss, but sprite work is impressive. Most celebrated for its unique combat system and outstanding degree of player freedom.
(Romance Sim/Life Sim - 1996)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 7/10
A sim masquerading as an RPG. Visuals are hit-or-miss, but sprite work is impressive. Most celebrated for its unique combat system and outstanding degree of player freedom.
(Fighting - 1994)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 7/10
A beautifully animated FMV fighter with character designs by Junichi Hayama of Hokuto no Ken fame. Chaotic until fully grasped and difficult to master, but rewarding once learned.
(Fighting - 1994)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 7/10
A beautifully animated FMV fighter with character designs by Junichi Hayama of Hokuto no Ken fame. Chaotic until fully grasped and difficult to master, but rewarding once learned.
(Fighting - 1995)
Head: 🧠🧠
Heart: ❤️❤️❤️
(JP Bias +2)
Score: 7/10
An FMV fighter notable for employing live-action footage of real wrestlers. Extremely silly in action, but quite engaging after learning the mechanics.
(Fighting - 1995)
Head: 🧠🧠
Heart: ❤️❤️❤️
(JP Bias +2)
Score: 7/10
An FMV fighter notable for employing live-action footage of real wrestlers. Extremely silly in action, but quite engaging after learning the mechanics.
(Action/Adventure - 1994)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 7/10
Alone in the Dark, but in space...and anime. Split into short, replayable chapters. Unique and memorable, even if it lacks the polish and depth of certain similar titles.
(Action/Adventure - 1994)
Head: 🧠🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 7/10
Alone in the Dark, but in space...and anime. Split into short, replayable chapters. Unique and memorable, even if it lacks the polish and depth of certain similar titles.
(Strategy/RPG - 1996)
Head: 🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 6/10
A simple and low-stress take on the fantasy SRPG formula. Features an all-star voice cast as well as beautifully animated cutscenes and sprite work. Unfortunately held back by gratuitous loading.
(Strategy/RPG - 1996)
Head: 🧠🧠
Heart: ❤️❤️❤️
(JP Bias +1)
Score: 6/10
A simple and low-stress take on the fantasy SRPG formula. Features an all-star voice cast as well as beautifully animated cutscenes and sprite work. Unfortunately held back by gratuitous loading.
(Fighting - 1995)
Head: 🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 6/10
A well-animated FMV fighter with a colorful roster. Combat itself plays out much like a complex game of timed rock paper scissors. Fun once mastered, though not especially deep.
(Fighting - 1995)
Head: 🧠🧠
Heart: ❤️❤️❤️❤️
(JP Bias +0)
Score: 6/10
A well-animated FMV fighter with a colorful roster. Combat itself plays out much like a complex game of timed rock paper scissors. Fun once mastered, though not especially deep.
(Action/RPG - 1997)
Head: 🧠🧠
Heart: ❤️❤️
(JP Bias +2)
Score: 6/10
A competent but exceedingly linear Falcom-esque sidescrolling action RPG. Compelling in concept, its tactical combat system is unique, but the game otherwise lacks an interesting draw or identity.
(Action/RPG - 1997)
Head: 🧠🧠
Heart: ❤️❤️
(JP Bias +2)
Score: 6/10
A competent but exceedingly linear Falcom-esque sidescrolling action RPG. Compelling in concept, its tactical combat system is unique, but the game otherwise lacks an interesting draw or identity.
Chip Chan Kick!
(Action/Platforming - 1996)
First Kiss Story + HuneX Fighters '98*
(Romance Sim/Visual Novel/Fighting - 1998)
Miraculum: The Last Revelation
(RPG - 1996)
Power DoLLS FX
(Strategy - 1996)
*Bonus fighting game included in the PC-FX release of First Kiss Story.
Chip Chan Kick!
(Action/Platforming - 1996)
First Kiss Story + HuneX Fighters '98*
(Romance Sim/Visual Novel/Fighting - 1998)
Miraculum: The Last Revelation
(RPG - 1996)
Power DoLLS FX
(Strategy - 1996)
*Bonus fighting game included in the PC-FX release of First Kiss Story.
(Released December 23rd, 1994)
(Released December 23rd, 1994)
(A very thoughtful co-worker recently gave me this Bazarre de Gozarre plush!)
(A very thoughtful co-worker recently gave me this Bazarre de Gozarre plush!)
As a side note, it’s hard to blame the North American side for the change, releasing the first game as The Legendary Axe, since that was the official subtitle of the game in Japan (and an axe is featured prominently in the Japanese logo to boot). “Painted into a corner” for sure!
As a side note, it’s hard to blame the North American side for the change, releasing the first game as The Legendary Axe, since that was the official subtitle of the game in Japan (and an axe is featured prominently in the Japanese logo to boot). “Painted into a corner” for sure!