JRevel
jrevel.itch.io
JRevel
@jrevel.itch.io
Programmer & Technical Artist
Working on Midnight Blood Rush and Chumini: Tiny Army with @guilloteam.bsky.social
It's the same on the tech field, finding good data is impossible now that ai generated websites are everywhere, with meaningless articles that make you think they will provide info, but are only there to sell scam software...
AI is a parasite that pollutes everything it touches...
November 28, 2025 at 5:04 PM
I was sure my idea was good, but I did not think something similar would be used by one of the most used engine in the world! What a blast!
Maybe I should turn it into a unity package? It would need a lot of refining, but some people might find it useful...
November 25, 2025 at 11:37 AM
It depends, do you consider scammers as regular people? AI is the ultimate tool for them!
October 9, 2025 at 9:36 AM
Then let's unite us all ! Isn't it gorgeous that way ?
September 12, 2025 at 1:11 PM
pro gamedev tip : when balancing, instead of testing stuff, just put the highest possible value for every variable, it saves a lot of time and ensures the BEST experience for the player!
September 9, 2025 at 12:50 PM
Oh a ce point là ?! Outch...
September 6, 2025 at 1:00 PM
Comme le premier jeu en fait non? A part pour le grinding.
De toute façon quelles que soient les qualités du jeu la hype est exagérée, perso je vais attendre quelques mois que ça soit retombé pour le tester, je sais que je vais être déçu si je le fais tout de suite.
September 6, 2025 at 10:10 AM