Julian Garnier
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Julian Garnier
@julian.gr
Making → @animejs.com
Support the project → https://github.com/sponsors/juliangarnier
Reposted by Julian Garnier
It wasn't deep. It didn't have much to say. But Xiao Xiao inspired millions to try Flash animation for themselves.

A Beijing artist made this series -- and turned stick fights into a phenomenon. We're exploring why and how he did it:
animationobsessive.substack.com/p/when-stick...
November 3, 2025 at 7:27 PM
I tried to make sure all of the different templates are rendered correctly once imported to @codepen.io , but haven't manually checked all of the 450+ demos, so let me know if you notice an issue with one particular example! 🙏
Anime.js 4.2.1 is out with a bunch of small fixes and new features:

🐍 Motion Path: Add an offset parameter
👇 Draggable: Add a drag threshold parameter for mouse and touch
✏️ Documentation: You can now export and edit the 450 example demos on
@codepen.io
in one click!
October 7, 2025 at 8:59 AM
For all of the spring curve enthusiasts out there
Anime.js 4.2.0 is out!

🧩 All modules can now be imported individually with subpaths
🎨 CSS variable values support
🏹 Simpler spring API with bounce & duration params
📈 More WAAPI built-in easing functions
🎛️ And an easing editor (animejs.com/easing-editor/)!

Plus tons of fixes and improvements!
September 29, 2025 at 5:47 PM
Anime.js 4.1.3 was just released with lots of small bug fixes. I'm particularly happy with the improved tween composition accuracy. Handling multiple overlapping animations on the same target is much more complex than you'd expect.

Release notes: github.com/juliangarnie...
August 12, 2025 at 1:09 PM
July 25, 2025 at 4:40 PM
🖖
July 24, 2025 at 9:57 PM
Anime.js website is nominated for website of the month on awwwards! Your vote can greatly help the project to gain recognition, thanks for your support! www.awwwards.com/awards-of-th...
Awwwards Nominees
The eight highest-scoring sites each month are nominated for “Site of the Month” and reviewed by the jury a second time
www.awwwards.com
June 3, 2025 at 12:18 PM
It's decided, I'm making a course!

I'll explain how the new Anime.js website was created by recreating the entire landing page from scratch, while sharing all the animation tricks and techniques I've learned throughout the years.

Join the waitlist here: animejs.com/learn/

Thank you! ❤️🙏
April 10, 2025 at 2:20 PM
I cannot be happier with the feedback on v4. Thank you so much to everyone who commented and shared! Happy to see the Bluesky account taking off too!
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:

🧩 New modular API
⚡️ Highly performant
🖱️ Scroll-linked animations
🫵 Draggables
↔️ Responsive
✨ Additive animations
🪽 WAAPI support

And so much more!

Check out the new website animejs.com!
April 7, 2025 at 8:06 AM
Reposted by Julian Garnier
I mean, how good can a docs page really be? Surely people are exagera..... 😮
April 3, 2025 at 7:34 PM
I can't believe it's out, I hope you like it as much as I do, I put a lot of care and effort into that thing. Massive thanks to all my sponsors, small and big, I couldn't have done it without them ❤️
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:

🧩 New modular API
⚡️ Highly performant
🖱️ Scroll-linked animations
🫵 Draggables
↔️ Responsive
✨ Additive animations
🪽 WAAPI support

And so much more!

Check out the new website animejs.com!
April 3, 2025 at 3:37 PM
Reposted by Julian Garnier
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:

🧩 New modular API
⚡️ Highly performant
🖱️ Scroll-linked animations
🫵 Draggables
↔️ Responsive
✨ Additive animations
🪽 WAAPI support

And so much more!

Check out the new website animejs.com!
April 3, 2025 at 3:32 PM
Can't wait to show you what I've been working on in the past few months
Anime.js v4 will be released next week, and there's never been a better time to become a sponsor. Major releases drive huge traffic spikes, so if you want to promote your product or company during v4 launch and new landing page unveiling, check out my GitHub sponsor page!

github.com/sponsors/jul...
March 28, 2025 at 6:23 PM
👇
Just released Anime.js v4.0.0 RC 1 for my GitHub sponsors!
Mainly small fixes and improvements for the Draggable API, such as the possibility to scroll inside a draggable element on touch devices.

Public v4.0.0 coming soon.

Happy new year everyone!
January 3, 2025 at 6:34 PM
Reposted by Julian Garnier
Anime.js Beta 106 is out and completes the `animate()` and `waapi.animate()` APIs!
Really happy with the amount of features packed in only 10KB and 3KB respectively!

Available in early access to all my monthly GitHub sponsors! github.com/sponsors/jul... ❤️

Next up: v4.
December 19, 2024 at 8:39 PM
@bram.us how safe is it to use `animation.effect.target`? The specs mention it as a potential future feature but after some tests it looks like it's already supported across Safari / FF / Chrome. And if not recommended, is there a better way to access the target registered on an animation? Thanks!
December 3, 2024 at 9:57 PM
🪱
Anime.js v4 beta 105 is out with improvements to the new WAAPI-powered `animate()` method!

This spring animation runs entirely with the native WAAPI and can be written with just a few lines of code.

Available in early access to all my monthly GitHub sponsors github.com/sponsors/jul...!
November 29, 2024 at 6:26 PM
Reposted by Julian Garnier
Introducing `waapi.animate()` in beta 104:
Web Animations capabilities with the simplicity of Anime.js v4 API!

- Multi-target animations
- Advanced staggering
- Accepts any easing function
- Spring animations
- Scroll-linked animations
- Responsive animations
- And more!

github.com/sponsors/jul...
November 27, 2024 at 6:16 PM
⏹️▶️⏸️
Anime.js v4 beta 103 is now available for monthly GitHub sponsors! 🎉
This release improves and completes the playback API redesign and makes it easier to synchronize nested timelines:
November 21, 2024 at 3:12 PM
Anime.js now has a dedicated account @animejs.com
November 15, 2024 at 9:33 AM
Reposted by Julian Garnier
🎉 Exciting times for web animation
@motion.dev now open source w/ @citizenofnowhe.re
@juliangarnier.bsky.social all in on Anime.js V4
@greensock.bsky.social GSAP integration into Webflow
– Rive App responsive UI w/Layouts
– Native CSS scroll-driven animations, view transitions, allow-discrete…
November 12, 2024 at 7:22 PM
Decided to finally update my website for the first time in 8 years!
November 11, 2024 at 3:39 PM
Anime.js just crossed 50K stars on GitHub!!
Thank you everyone! 🙌
November 8, 2024 at 5:15 PM
Today I'm making a big move, I'm pausing freelancing to focus 100% on v4!
The amazing feedback and contributions from my sponsors have kept me motivated to work on the project.
If you want to support a 100% open source JS animation library, now is the perfect time to join in! 🙏
October 30, 2024 at 1:13 PM