I always enjoyed the debug demonstrations like these, now I get to make my own!
#threejs #webgpu #tsl #procgen
I always enjoyed the debug demonstrations like these, now I get to make my own!
#threejs #webgpu #tsl #procgen
Normal map compute stage: some flashing, overwriting index issues? 💥
Texture splatting stage: todo
already feels very fast compared to previous implementation, huge terrains running at 60-120fps
#procgen #threejs #webgpu #terraingen
Normal map compute stage: some flashing, overwriting index issues? 💥
Texture splatting stage: todo
already feels very fast compared to previous implementation, huge terrains running at 60-120fps
#procgen #threejs #webgpu #terraingen
#threejs #tsl #procgen
Made a new geo has four-way symmetry to fix it, it's pretty~
Made a new geo has four-way symmetry to fix it, it's pretty~
I've made a gist of the #TSL:
gist.github.com/kenjinp/5900...
#threejs
I've made a gist of the #TSL:
gist.github.com/kenjinp/5900...
#threejs
#threejs #procgen
r3f.maximeheckel.com/webgpu/gpu-q...
#threejs #procgen
r3f.maximeheckel.com/webgpu/gpu-q...
#threejs
#threejs