LordOdin
@lordodin.superlumin.al
Blender 3D Generalist, Cycles Expert, Python Dev, Godot Dabbler
Here is one of my early viewport rendering experiments with EEVEE in Blender 3D. Hard to believe this video is already 7 years old, 2 years before EEVEE was even added to Blender😳
January 20, 2025 at 4:41 PM
Here is one of my early viewport rendering experiments with EEVEE in Blender 3D. Hard to believe this video is already 7 years old, 2 years before EEVEE was even added to Blender😳
I successfully implemented multiplayer in Godot 4 after watching a 3 minute tutorial. How insane is that??
Here is the tutorial.
youtu.be/K62jDMLPToA
Here is the tutorial.
youtu.be/K62jDMLPToA
January 13, 2025 at 5:24 AM
I successfully implemented multiplayer in Godot 4 after watching a 3 minute tutorial. How insane is that??
Here is the tutorial.
youtu.be/K62jDMLPToA
Here is the tutorial.
youtu.be/K62jDMLPToA
What it looks like to slide the slit on a slit scan.
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
December 25, 2024 at 12:40 PM
What it looks like to slide the slit on a slit scan.
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
Dumb little experiment.
Blender 3D, Meshroom, Cycles
Blender 3D, Meshroom, Cycles
December 22, 2024 at 4:07 PM
Dumb little experiment.
Blender 3D, Meshroom, Cycles
Blender 3D, Meshroom, Cycles
Very simple grass in Blender 3D using Geometry Nodes, scrolling 4D noise to simulate wind.
December 22, 2024 at 8:27 AM
Very simple grass in Blender 3D using Geometry Nodes, scrolling 4D noise to simulate wind.