Lost Minds software
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lostminds.bsky.social
Lost Minds software
@lostminds.bsky.social
Developer of parametric graphic design apps Vectoraster, Patternodes and Paragraphic along with some other utilities and games
New #paragraphic update 1.3.1 add new powerful layer value sampling features for use in generation.

Read the full change log and check it out at:
paragraphic.design/blog/version...
October 20, 2025 at 6:21 AM
#paragraphic tip of the day:
When using the Apply layer node to create #halftone patterns or other effects, don't forget you can also sample group layers. This allows you to combine multiple layers (noise, shapes, images, gradients etc) in this group to then generate the design based on.
October 16, 2025 at 2:26 PM
New #paragraphic 1.3 update released! Adding new color #gradient features and #procedural 2D #noise layers you can apply to your designs.

More details at:
paragraphic.design/blog/version...

#generative #parametric #design
October 6, 2025 at 12:07 PM
New #paragraphic 1.2.5 update released, with some new features added to the Apply Function node and a couple bug fixes.

More at paragraphic.design/blog/version...
September 17, 2025 at 12:32 PM
Just released a little maintenance update of my old password app DotPass (iOS and macOS). Generating retrievable good passwords with graphical patterns and plain text seed words.

If you're not familiar with it and use passwords, maybe you'll like it: www.lostminds.com/dotpass/
September 2, 2025 at 8:13 AM
New #paragraphic 1.2.4 update released, adding a new Path repeater mode to add repetitions on a path control points, new List selection mode and more.

More info at paragraphic.design/blog/version...

#procedural #generative #godot
August 29, 2025 at 7:25 AM
Applying the new pivot-relative transforms based on the distance to the pivot point in groups allow you to make some pretty cool explode/twist style effects to groups in #paragraphic.
August 7, 2025 at 2:22 PM
The new #paragraphic 1.2.3 update also adds a more convenient way of inserting input nodes after an existing input node, so you no longer have to remove and re-add the existing input node.
August 5, 2025 at 7:36 AM
New #paragraphic update 1.2.3 released. This time adding new ways to transform elements relative to group pivot points along with a couple of other fixes and improvements.

More details at paragraphic.design/blog/version...
August 4, 2025 at 1:46 PM
Just a little #paragraphic tip: Holding shift makes sliders snap to even increments (also works on rotation handles).
July 25, 2025 at 12:06 PM
The recent 1.2.1 #paragraphic update had an issue with bitmap exports, so now there's a new 1.2.2 version fixing that. See paragraphic.design/blog/version...

Video of playing around with the new Deep change mode added in 1.2. Try it out if you haven't!

#procedural #graphicdesign #madewithgodot
July 23, 2025 at 11:30 AM
New #paragraphic update out now, v1.2.1 fixes a couple of issues in the 1.2 release and brings a number of UX improvements.

Update today, or find out more at:
paragraphic.design/blog/version...
July 22, 2025 at 12:27 PM
#paragraphic v 1.2.0 has now been released. It's a big overhaul with fixes and improvements to many core systems and also adds new features like a dedicated halftone tool, deep changing in nested groups, layer locking and new selection options.

Full details: paragraphic.design/blog/version...
June 30, 2025 at 7:35 AM
I've been working on a big 1.2 update overhauling a lot of internal systems in #paragraphic for a while now. It's not quite ready yet, but if you want to check it out there's a first beta version available to test in the user Discord channel. You can access it via the Help menu in the app.
June 19, 2025 at 8:55 AM
Too many elements in your patterns? No problem! New 1.1.2 #paragraphic update adds new methods for removing elements in groups along with some more improvements and fixes.

Read more and try it out at:
paragraphic.design/blog/version...
May 8, 2025 at 9:51 AM
New 1.1.1 update of #paragraphic now available. Adding a number of UX-improvements and fixing a couple of bugs and regressions after the 1.1 update.

Full details at paragraphic.design/blog/version... and as a bonus there's also a new Truchet pattern sample project with a step-by step video.
April 28, 2025 at 8:11 AM
Working on some new features for the next update of #paragraphic. It'll be a little while before it's done, but here's a little work-in-progress teaser.
April 13, 2025 at 8:50 AM
New #paragraphic update 1.0.5 adds support for stroke dash patterns along with a bunch of other fixes and improvements.

Full details at:

paragraphic.design/blog/version...
March 26, 2025 at 8:24 AM
Another day, another #paragraphic update. Version 1.0.4 fixes a number of svg importing bugs (like pivot points of svg sub-groups as seen in the #godot icon example below) and adds a couple of new settings and other UI improvements.

Read more at
paragraphic.design/blog/version...
March 19, 2025 at 11:01 AM
New #paragraphic 1.0.3 update now available. New quick flipping transform toggles, new 2d vector input nodes and other fixes and improvements.

More details at:
paragraphic.design/blog/version...
March 14, 2025 at 7:49 AM