Lucas Farah 
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lucasfarah.dev
Lucas Farah 
@lucasfarah.dev
Creating bugs in Swift since 2014. Senior iOS Developer, board game enthusiast, HomeAssistant heavy user and proud pet dad to Sheldon and Hera. Turning RedBull into code and ideas into apps 🇧🇷

Creator of @collino.app and #openToWork
Pinned
Implemented Swipe to dismiss 🎉

I’m having so much SwiftUI fun in @collino.app
And after 4 months looking for a job, I finally received an offer 🎉🥳🤩

I’m so excited to start working with SwiftUI full time with an amazing team who is passionate about technology
February 27, 2025 at 10:17 PM
After 6 days waiting for an answer, I just got the confirmation I passed to the final interview 🎉
It’s been 5+ years since my last in-person interview at an office, but I’m excited for tomorrow 🤩
February 26, 2025 at 3:32 PM
Yayy just got the news I passed to the next phase 🎉
Zero lines of code written today, thanks to the post-interview anxiety. The wait for an answer is brutal sometimes 🙃
February 19, 2025 at 1:36 PM
Zero lines of code written today, thanks to the post-interview anxiety. The wait for an answer is brutal sometimes 🙃
February 18, 2025 at 7:32 PM
Yay just confirmed the next technical interview for a company. Gonna be pair programming with the lead, which I definitely prefer vs answering questions about class vs struct
February 17, 2025 at 12:47 PM
New update is waiting for review. Doing some last minute aso changes and then will try to figure out what’s next
February 17, 2025 at 12:07 PM
Everyday we improve the app a bit. This was today’s work 😌
Our board game scanner screen is getting an updated look with rounded borders and a textured overlay.
What did you think?

Coming up in the next version 🎲
#indiedev #boardgamesky #boardgames #iosdev
February 16, 2025 at 6:50 PM
Implemented Swipe to dismiss 🎉

I’m having so much SwiftUI fun in @collino.app
February 16, 2025 at 1:36 AM
They are live!
🐛 Join us on February 15th for a bug-fixing marathon—live! Get a behind-the-scenes look, share your input, and hang out as we tackle fixes and improvements together. We will also be giving away some fun goodies and licenses.

Subscribe and get notified:
www.youtube.com/watch?v=-pEb...
February 15, 2025 at 4:14 PM
It’s Friday night and I needed to work on a quick win, so the Hot Board Games section is born 💫
Coming up next week on @collino.app

#indiedev #buildinpublic #swiftui #iosdev
February 14, 2025 at 10:47 PM
@avanderlee.com I’m stuck in the Select Xcode loop. I can’t quit Rocketsim and “Report an issue” doesn’t seem do be doing anything. Please let me know how I can help debugging this
February 13, 2025 at 1:06 PM
It’s my weekly time to bother @nfc.cool and anyone else who wants to give any input on my 2628386th screenshot idea.
Today I focused on making a pink blob as a background. What do you think?
#buildinpublic #iosdev
February 12, 2025 at 7:12 PM
I used to be really annoyed at my settings screen, so today was finally time to do some improvements 🤩
February 11, 2025 at 6:52 PM
In between bug fixes, I made this little section

#iosdev #swiftui
February 11, 2025 at 3:52 PM
Which board game card looks better?
Please let me know!

#iosdev
February 11, 2025 at 11:59 AM
It’s day 2 of fighting with Snapshot Tests and Xcode cloud. Every build feels like it’s gonna work, but it’s been hours
February 9, 2025 at 12:28 AM
I’m having an interview later today and my question for you is…
How did you learn, understand and memorize the SOLID principles?

#iosdev
February 7, 2025 at 12:21 PM
This week @collino.app was reviewed on Swift Over Coffee Podcast 😍
@twostraws.bsky.social thank you for the wonderful feedback and the hundreds of HackingWithSwift pages I learned from while building this app in SwiftUI.
New version is up and more improvements to come

overcast.fm/+AAOjZnQo_PU
February 6, 2025 at 9:43 PM
I may regret this in the future, but I decided to play with iPadOS support for @collino.app All fixes were easy for now.
#iosdev
February 6, 2025 at 3:35 PM
Got Collino’s first app rejection today (yup, I was accepted the first time by a miracle)
I guess I got too ambitious in enabling iPad support yesterday 🧐
February 6, 2025 at 11:05 AM
My 🧠 hurts. I wrote so many bugs and so many features in the last 12 hours that I believe we’ll have a new version tomorrow with exciting new features 👀

#iosdev #indiedev
February 6, 2025 at 2:26 AM
And the quest to conquer the perfect app store screenshot continues. I may try something like this after this update
February 4, 2025 at 12:17 AM
Today I’m fulfilling a lifelong dream to be an indie and visit Apple São Paulo for Meet with Apple’s “Dive deep into Apple Intelligence and machine learning”
😍
February 3, 2025 at 12:42 PM
Now let’s have some rest with Severance and burgers 🍔
February 2, 2025 at 2:26 AM
Reposted by Lucas Farah 
Finding the next board game can be hard.
Introducing: Recommended section
Coming up next week 🥳
#boardgamesky
February 2, 2025 at 12:12 AM