Lucas Varney
lucasvarney.bsky.social
Lucas Varney
@lucasvarney.bsky.social
Game developer. Worked on Dusk Switch + patches, Gloomwood, Fallen Aces, ULTRAKILL, & ROTT: LE.

Developing New Blood's upcoming top down shooter alongside
@elisarek.bsky.social

There's lots of development stuff going on behind the scenes, but notably we recently hired the talented @mr-meatbox.bsky.social to help make 3D models for the game!

#screenshotsaturday
August 24, 2025 at 3:41 AM
I added screen-space global illumination to #NBTDS over the weekend to make up for our realtime GI system's shortcomings - notably that it wasn't affected by most dynamic objects.
May 6, 2025 at 6:39 PM
Guide the player (subtly)

#NBTDS #gamedev #screenshotsaturday
February 23, 2025 at 4:49 AM
We reworked the explosion radius indicator this week, which makes it way easier to pelt your enemies with literally everything in the room

#NBTDS #screenshotsaturday #gamedev
February 16, 2025 at 4:54 AM
Interactive terminals!

These tie in nicely with our bespoke level design tools, so we can make them do lots of cool stuff.

#NBTDS #screenshotsaturday #gamedev
February 9, 2025 at 2:44 AM
We've been quiet, but we've been cooking.

Here are some new screenshots of a freshly reworked early game level in #NBTDS.

#screenshotsaturday
February 2, 2025 at 12:46 AM