maciekglowka.bsky.social
@maciekglowka.bsky.social
I make tiny games.
Pinned
Introduction time :) I try to make tiny #pixelart games in my spare time. This year I've released a coffee-break #roguelike on both @itch.io and GooglePlay.

Currently working on a next prototype :)

#gamedev #game

maciekglowka.itch.io/monk-tower

play.google.com/store/apps/d...
First (premature) device tests ;)

#indiedev #pixelart #android #rust #roguelike
November 11, 2025 at 7:23 PM
Reposted
Hey, #PitchYaGame, I just released Tic Tactic!

It’s a tic-tac-toe roguelike where you lead a duck on a quest to defeat an army of chickens!

It’s as silly as it sounds :)
November 7, 2025 at 3:33 PM
Trying to include rooms and doors as maps turned out to be to dull (even for a minimalist game).

#roguelike #gamedev #indiedev #pixelart
November 5, 2025 at 8:47 PM
Reposted
Today, Rift Riff…
- got a major free update on Steam!
- released on iOS and Android!
- is 30% off as part of a Steam Daily Deal!

i'm so proud, and exhausted. please buy & enjoy the game, repost this, leave a review, ∞ 🙏🏼
October 15, 2025 at 2:55 PM
Added recording to the engine, expect GIFs :)

#wgpu #rustlang #indiedev
October 14, 2025 at 3:54 PM
You can say what you want, but I just love Rust for these things. I want to have a bit more control over rng, so I am experimenting with a dead simple xor-shift. Now, it's enough to impl a simple RngCore trait, to take advantage of all the fancy methods like 'choose_weighted` etc.
#rustlang #gamedev
October 13, 2025 at 10:20 AM
Testing a darker palette, to include some light effects (since there'll likely be some spell casting now..)

#screenshotsaturday #gamedev #roguelike #pixelart
October 11, 2025 at 7:27 PM
Took me way too long to figure out that the deck idea was trash....let's make a spell builder instead ;)

#roguelike #solodev #pixelart
October 6, 2025 at 7:57 PM
Looking for feedback.

I've been working on a prototype trying to merge a grid based roguelike with some micro deck building mechanics. But, lost track whether the mechanic is fun or not ;)

I've dropped a web build in case anyone'd like to test drive it

#roguelike #indiedev #gamedev
September 29, 2025 at 5:47 PM
Reposted
✨Hi I'm Jeanne, 2D game artist and animator and I'm available for work!✨

If you're interested, please send me a DM or email!

[email protected]

RT are much appreciated!❤️
September 29, 2025 at 9:58 AM
Reposted
Jupiter Hell Classic is now Steam Deck verified!
Also, have a teaser of the upcoming 0.6 update arriving NEXT WEEK!
store.steampowered.com/news/app/312...
September 22, 2025 at 2:39 PM
Slowly experimenting with a new map tileset (since the game started to head more in a loot-the-temple kind of direction).

#pixelart #solodev #gamedev
September 15, 2025 at 8:07 AM
So apparently a (slightly tweaked) drunkard walk is surprisingly ok for byte sized maps?

#roguelikedev #procgen #gamedev
July 27, 2025 at 7:23 PM
Back to proper roguelikedeving.

#roguelike #pixelart #roguelikedev #indiedev
July 20, 2025 at 8:47 PM
I've decided maybe it's time to add some examples to my 2d pixel engine crate. 5games_50engines (but 2d normals always look neat...)
#rustlang #indiedev
July 18, 2025 at 2:45 PM
Spent a good time of the evening debugging an alignment / padding issue in a WGSL / WGPU shader uniform buffer (as my screen res was passed incorrectly). Turns out it was Wayland that subtracts the decorations from the window inner size (and therefore from the surface)...:D

#rustlang #gamedev
July 17, 2025 at 8:27 AM
Ok, I've decided to put it on itch for now. I thought initially it'd be a bigger and longer project but I am not sure it has a right potential :)

Anyways if you have 5 mins to spare feedback is always most welcome.

maciekglowka.itch.io/grimvaders

#indiedev #pixelart #rustlang #solodev
Grimvaders by maciek.glowka
Tiny auto defense
maciekglowka.itch.io
July 9, 2025 at 1:38 PM
It has a name now...

#indiedev #gamedev #pixelart
July 8, 2025 at 8:39 PM
There might be still hope. It seems that I can build it using cargo-ndk + Android Studio. (still have to civilize it for the cli)
July 7, 2025 at 7:30 PM
I worry this might be the end of Monk Tower on the Play Store :(

#indiedev #gamedev #rustlang
July 7, 2025 at 11:07 AM
July 3, 2025 at 8:20 PM
Pixeling units in progress...

#gamedev #solodev #pixelart
July 1, 2025 at 8:34 PM
Reposted
Biggest Card Hog discount ever! 💥 Save 66%, pay a couple of dollars and get multiple hours of turn-based entertainment!

store.steampowered.com/app/1163740/...

#gamedev #indiedev #gamemaker
June 30, 2025 at 9:27 AM
Some small UI updates

#solodev #gamedev #pixelart
June 19, 2025 at 8:18 AM
Reposted
I made Card Hog FREE for a week on AppStore and I would love for you to download it. Completely free, really! 🚨

apps.apple.com/us/app/card-...

#gamedev #indiedev #gamemaker
June 12, 2025 at 10:13 AM