Martin Nielsen ᯅ
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martinn.dev
Martin Nielsen ᯅ
@martinn.dev
Indie Swift/Obj-C/C++/Metal/GPU dev.
Neon Trip - Music Visualizer (visionOS).
Coding since 1983, Xcode since 1.0.

Direct 💬’s welcome

> Open for work on visionOS & other Apple platforms <

@neontrip.app
I would have loved to go. Travel to either London or Berlin would be doable, but hotel expenses is the limiter for me.
Maybe next time.
November 5, 2025 at 1:15 PM
The crackling sound? Me too. I was working specifically on audio when it first occurred, so naturally I thought - for days - that my code was the issue. This was one of the rare occasions where it wasn’t 🤦‍♂️
October 27, 2025 at 10:23 AM
Claude apparently got fed up with work yesterday and seemed to reflect on its own abilities. I had to take a screenshot. 🤣
October 24, 2025 at 9:36 AM
Ooh! I don’t think I’ve heard that one before. I’ll check out more of them.

I sort of had a feeling about a resemblance between his track Higher and Ain’t Nobody by Chaka Khan. But your example is way more direct.

I don’t mind though 🥳
October 10, 2025 at 9:30 AM
Yes of course. I just mean that I wouldn’t expect it to be allowed. On the other hand I am surprised that the string isn’t sanitized. 🤷‍♂️
August 5, 2025 at 8:24 PM
It’s a very clever idea that I would think is also quite bad. Especially if you want to keep your developer account. 😆
August 5, 2025 at 7:55 PM
I guess one either dies an indie enthusiast or live long enough to see oneself become a growth hacker.
July 24, 2025 at 8:19 PM
It’s INCREDIBLE!
July 21, 2025 at 6:11 PM
The shuffle button??? 🤯
Is it to let the player choose whether or not to shuffle where it would currently autoshuffle? That would be neat.👍

I don’t have any feedback or magic advice. I just want to say that I am excited about you working on more stuff for this puzzle game.

Cheers!
July 21, 2025 at 6:04 PM
Yeah, that might be a sufficiently important use case.

I just sense that the technical sophistication of the lower level support seems too great to have been added “just” for that.

Nevertheless, it does seem to potentially open up wild possibilities for visionsOS interop with the other platforms.
sophisticatio.support
June 28, 2025 at 1:13 PM
Yeah, I don’t expect it to be that interesting by itself for general “visionOS app development”. But I am wondering about what this feature is signaling wrt. future use cases and strategic directions from Apples side. 🤔
June 28, 2025 at 11:48 AM
Do you have any thoughts on “macOS Spatial rendering” (eg. mentioned in youtu.be/r4GlApHWWZ8 beginning at 18:30)

I am baffled it does not seem to be talked about much online.
WWDC25: What’s new in Metal rendering for immersive apps | Apple
YouTube video by Apple Developer
youtu.be
June 28, 2025 at 11:39 AM
Did it at least output some sort of run-time error message to the console?
June 27, 2025 at 10:24 AM