Also making Unity videos at: youtube.com/GameDevGuide
So, it's been super nice to see people resonate with these various systems and how they're interconnected.
So, it's been super nice to see people resonate with these various systems and how they're interconnected.
But, if your footage comes out with stutters either: don't include those shots, fix the issue in-game, or fix your capturing pipeline.
Your audience won't know the difference, they'll just think your game is laggy.
But, if your footage comes out with stutters either: don't include those shots, fix the issue in-game, or fix your capturing pipeline.
Your audience won't know the difference, they'll just think your game is laggy.