NYC 🗽
Frontend tango.us
Three.js, Shaders, React, Next.js
Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
made with WebGPU, compute shader, and a fully custom material
r3f.maximeheckel.com/webgpu/glass
made with WebGPU, compute shader, and a fully custom material
r3f.maximeheckel.com/webgpu/glass
6.3mi in 1h03 at 128bpm avg
first run I felt fully in control
6.3mi in 1h03 at 128bpm avg
first run I felt fully in control
The key technique for the Volumetric Light to take into account object on the scene which allow from beautiful dynamic shadows when the light source is occluded
The key technique for the Volumetric Light to take into account object on the scene which allow from beautiful dynamic shadows when the light source is occluded
By raymarching a light in world space to draw the right set of pixels you can enhance your scene with beautiful atmospheric light
By raymarching a light in world space to draw the right set of pixels you can enhance your scene with beautiful atmospheric light
So many new fun shading techniques to tell you about
So many new fun shading techniques to tell you about
translating concepts that feel super clear in my mind into those is hard but the result is super satisfying when it it works
translating concepts that feel super clear in my mind into those is hard but the result is super satisfying when it it works
not as good but still a fun one to build
r3f.maximeheckel.com/tunnel
not as good but still a fun one to build
r3f.maximeheckel.com/tunnel
excited to tell you what I've been learning and experimenting with
excited to tell you what I've been learning and experimenting with
(new blog design is out, not perfect yet, but better nonetheless)
personal: maximeheckel.com
blog: blog.maximeheckel.com
(new blog design is out, not perfect yet, but better nonetheless)
personal: maximeheckel.com
blog: blog.maximeheckel.com
next up, need to polish/redo some aspect of the article layout
next up, need to polish/redo some aspect of the article layout
still early, and I have a lot more I want to experiment with
still early, and I have a lot more I want to experiment with
the difference of the state of the cushion between the new and the old one is pretty mind-blowing
the difference of the state of the cushion between the new and the old one is pretty mind-blowing
I recently went on a "shader creative-spree" where Post-Processing became my main tool for transforming 3D scenes into stylized art
In it, I share the techniques behind the many effects I built and how I combined them in unique ways
blog.maximeheckel.com/posts/post-p...
I recently went on a "shader creative-spree" where Post-Processing became my main tool for transforming 3D scenes into stylized art
In it, I share the techniques behind the many effects I built and how I combined them in unique ways
blog.maximeheckel.com/posts/post-p...
Built a lot, learned even more
Built a lot, learned even more
5 more to go
5 more to go
and a fast one!
and a fast one!