Maxime
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maxime.bsky.social
Maxime
@maxime.bsky.social
🇫🇷 in 🇺🇸

NYC 🗽

Frontend tango.us

Three.js, Shaders, React, Next.js

Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
floating soft glass

made with WebGPU, compute shader, and a fully custom material

r3f.maximeheckel.com/webgpu/glass
July 15, 2025 at 7:03 PM
got tempted to rebuild this (x.com/5tr4n0/statu...) in webgl using my volumetric lighting shader work

not as good but still a fun one to build

r3f.maximeheckel.com/tunnel
May 2, 2025 at 7:09 PM
volumetric x lens flare (in orbit)

r3f.maximeheckel.com/solar
April 16, 2025 at 5:56 PM
volumetric lighting post-processing effect implemented with raymarching

r3f.maximeheckel.com/arches
April 13, 2025 at 11:02 PM
they finally match

(new blog design is out, not perfect yet, but better nonetheless)

personal: maximeheckel.com
blog: blog.maximeheckel.com
March 29, 2025 at 10:10 PM
took me so long to get this to feel somewhat right 🧈
March 13, 2025 at 11:40 PM
it's been 3 days since I've been looking at this version and I don't hate it, so it may survive

next up, need to polish/redo some aspect of the article layout
February 28, 2025 at 11:55 PM
little sneak peek at a potential new blog landing page I've been working on for the past few days

still early, and I have a lot more I want to experiment with
February 24, 2025 at 5:07 PM