Day 6: Distance Directional and Drop Shadow. They seem to have similar functions, adding some separation from the background for the image. #SubstancePainter
July 17, 2025 at 4:25 PM
Day 6: Distance Directional and Drop Shadow. They seem to have similar functions, adding some separation from the background for the image. #SubstancePainter
Day 5: Mirror. It has a options for a bunch of uv directions, though only at most 4 quadrants.
July 16, 2025 at 5:32 PM
Day 5: Mirror. It has a options for a bunch of uv directions, though only at most 4 quadrants.
Filters day 4, Glow. Here its coming out from the edges of the decal alpha. #SubstancePainter
July 15, 2025 at 5:04 PM
Filters day 4, Glow. Here its coming out from the edges of the decal alpha. #SubstancePainter
Substance Painter Filters day 3: Pixelate. For that lo-fi look, but using a 4k texture here 😂.
July 13, 2025 at 6:33 PM
Substance Painter Filters day 3: Pixelate. For that lo-fi look, but using a 4k texture here 😂.
Substance Painter filters Day 2, Blur Directional and Blur Slope. Directional smears at an angle, and Slope gives it some texture.
July 12, 2025 at 5:23 PM
Substance Painter filters Day 2, Blur Directional and Blur Slope. Directional smears at an angle, and Slope gives it some texture.
Substance Painter filters day 1: Blur
Pretty straight forward, a UV based blur. Wrap lets it go over shell borders.
Pretty straight forward, a UV based blur. Wrap lets it go over shell borders.
July 12, 2025 at 1:22 AM
Substance Painter filters day 1: Blur
Pretty straight forward, a UV based blur. Wrap lets it go over shell borders.
Pretty straight forward, a UV based blur. Wrap lets it go over shell borders.
New challenge for myself: a Substance Painter filter a day. SP has seemingly infinite filters for layers, and I have no idea what most of them are.
The generic baseline.
The generic baseline.
July 12, 2025 at 1:18 AM
New challenge for myself: a Substance Painter filter a day. SP has seemingly infinite filters for layers, and I have no idea what most of them are.
The generic baseline.
The generic baseline.
#Dimension20 #TitanTakeover is finally airing! I did a ton of minis for them, which I can share as they debut on the show. These are the main Heroes, which I'll post about individually soon!
April 11, 2025 at 4:52 PM
#Dimension20 #TitanTakeover is finally airing! I did a ton of minis for them, which I can share as they debut on the show. These are the main Heroes, which I'll post about individually soon!
Sometimes that character is rad as hell, and someone needs to model it! I'm starting a blockout of Lindsey's character.
March 7, 2025 at 8:26 PM
Sometimes that character is rad as hell, and someone needs to model it! I'm starting a blockout of Lindsey's character.
I had forgotten just how good some quick zbrush sketching is for the soul.
March 6, 2025 at 3:08 AM
I had forgotten just how good some quick zbrush sketching is for the soul.
Day 30, the end! I returned to a piece I had to give up on before because I couldn't figure out what I was doing wrong: this halter top. It turned out I was approaching the elastic band all wrong. It was a measurable sign of progress learning the tools. #MarvelousDesigner
February 14, 2025 at 9:24 PM
Day 30, the end! I returned to a piece I had to give up on before because I couldn't figure out what I was doing wrong: this halter top. It turned out I was approaching the elastic band all wrong. It was a measurable sign of progress learning the tools. #MarvelousDesigner
Day 29. Trying out posing. The MD avatars come with poses, so I tried that out. Toss a little wind in for a photoshoot.
February 12, 2025 at 11:05 PM
Day 29. Trying out posing. The MD avatars come with poses, so I tried that out. Toss a little wind in for a photoshoot.
Day 28. I saw a vendor at a faire saying this kind of skirt had 12 yards of fabric. I wanted to see how that would simulate, having the tiers be 1, 3, 6, 9, and 12 yards. It definitely took it a moment for that much volume to settle down in the simulation. #marvelousdesigner
February 11, 2025 at 6:33 PM
Day 28. I saw a vendor at a faire saying this kind of skirt had 12 yards of fabric. I wanted to see how that would simulate, having the tiers be 1, 3, 6, 9, and 12 yards. It definitely took it a moment for that much volume to settle down in the simulation. #marvelousdesigner
If I'm not giving him sufficient cheek scritches, he will take care of it himself.
February 8, 2025 at 5:29 PM
If I'm not giving him sufficient cheek scritches, he will take care of it himself.
Day 27. I wanted to try something more tailored, so why not a motorcycle jacket. This started as the basic T-shirt garment, and then was nudged around and cut. Its really cool to see how adjustments in the pattern change the fit of a garment. #MarvelousDesigner
February 7, 2025 at 9:26 PM
Day 27. I wanted to try something more tailored, so why not a motorcycle jacket. This started as the basic T-shirt garment, and then was nudged around and cut. Its really cool to see how adjustments in the pattern change the fit of a garment. #MarvelousDesigner
Day 26. Avatars are the models you place the clothing on, and up to this point I've been using a premade Metahuman. My femme base mesh imported pretty cleanly, with some arrangement point adjustments. This old outfit refitted to the new body pretty easily! #marvelousDesigner
February 6, 2025 at 8:28 PM
Day 26. Avatars are the models you place the clothing on, and up to this point I've been using a premade Metahuman. My femme base mesh imported pretty cleanly, with some arrangement point adjustments. This old outfit refitted to the new body pretty easily! #marvelousDesigner
Day 25. Opacity in fabric. I wanted to add some lace to fancy things up, which mostly just needs an opacity map to work. #marvelousDesigner
February 5, 2025 at 8:34 PM
Day 25. Opacity in fabric. I wanted to add some lace to fancy things up, which mostly just needs an opacity map to work. #marvelousDesigner
Day 24. Some good men's wear basics: a shirt and slacks. Gotta keep it classy up in here. #marvelousDesigner
February 5, 2025 at 12:22 AM
Day 24. Some good men's wear basics: a shirt and slacks. Gotta keep it classy up in here. #marvelousDesigner
Day 23. Trying out some Trim, which are premade objects, like bows, you can add to the scene. Coming off the weekend I was feeling a cozy sweats vibe. #marvelousDesigner
February 3, 2025 at 9:21 PM
Day 23. Trying out some Trim, which are premade objects, like bows, you can add to the scene. Coming off the weekend I was feeling a cozy sweats vibe. #marvelousDesigner
Day 22. Wind! This one is more useful for simulation and posing, but it's neat to play with. It was hypnotic to watch. #marvelousdesigner
February 2, 2025 at 2:14 AM
Day 22. Wind! This one is more useful for simulation and posing, but it's neat to play with. It was hypnotic to watch. #marvelousdesigner
Day 21, piping! I knew I wanted to try doing a track jacket, and I found this this neat one from Opening Ceremony on Rent the Runway. The shoulder seams are crazy and I kinda love it. #marvelousDesigner
January 31, 2025 at 4:51 PM
Day 21, piping! I knew I wanted to try doing a track jacket, and I found this this neat one from Opening Ceremony on Rent the Runway. The shoulder seams are crazy and I kinda love it. #marvelousDesigner
Day 20. I wanted to try making a garment by drawing directly on the avatar. It got me a neat glove pattern!
January 30, 2025 at 8:09 PM
Day 20. I wanted to try making a garment by drawing directly on the avatar. It got me a neat glove pattern!
Day 19, pleats! I started with a simple knife pleat skirt, but it still takes some trial and error. The initial simulation kept getting stuck on itself, so I tried making the folds while it was still flat, which was much cleaner. #marvelousDesigner
January 29, 2025 at 7:59 PM
Day 19, pleats! I started with a simple knife pleat skirt, but it still takes some trial and error. The initial simulation kept getting stuck on itself, so I tried making the folds while it was still flat, which was much cleaner. #marvelousDesigner
Day 18. Playing catch up from the weekend. I tried out lacing a corset, inspired by one I had made in real life. As attempts go, let's call this a Mark 1. #marvelousDesigner
January 28, 2025 at 7:34 PM
Day 18. Playing catch up from the weekend. I tried out lacing a corset, inspired by one I had made in real life. As attempts go, let's call this a Mark 1. #marvelousDesigner
Day 17 Leia's classic costume. I was surprised to find out how simple the construction was from cosplayers recreations. #marvelousdesigner
January 25, 2025 at 7:20 PM
Day 17 Leia's classic costume. I was surprised to find out how simple the construction was from cosplayers recreations. #marvelousdesigner