Millerbyte
millerbyte.bsky.social
Millerbyte
@millerbyte.bsky.social
Fixed!
November 30, 2025 at 3:47 PM
Dropdowns look a little funky in Brave (maybe other browers as well, that's just what I'm using)
November 30, 2025 at 6:50 AM
Created a custom "Bento" GridContainer in Godot that supports children of varying sizes -- pretty happy with the outcome!
November 30, 2025 at 6:37 AM
Some props for a game I've been working on -- you and your team of hackers have infiltrated a corporate network and need to retrieve useful data before SecOps tracks you down. To do that, you need to open the various files with the right program type to make sense of all the bits.

#b3d #godot
November 22, 2025 at 3:15 AM
September 25, 2025 at 5:11 AM
Chocolate Orange
#blender #b3d #3d
September 25, 2025 at 4:59 AM
August 28, 2025 at 5:26 AM
Better outlines in Godot with vertex colors:

#b3d #indiegames #GodotEngine #Godot #gamedev
August 28, 2025 at 5:13 AM
Different light directions? 0.8406287431716919 -- (84.1%)
August 18, 2025 at 4:03 AM
What if the knife moves from the cheese-wheel to their hand? 0.9854065179824829 (98.5%)
August 18, 2025 at 4:01 AM
What about a completely random image? 0.09920283406972885 (or about a 10% match) -- pretty bad (not as bad as I expected though).
August 18, 2025 at 3:58 AM
Here's an example where the angle is shifted even less, meaning the rocks aren't cut-off as much. Better -- 0.938861608505249 (93.9% match)
August 18, 2025 at 3:57 AM
What if it's the same picture but a slightly different angle? 0.7739826440811157 -- or a 77.4% match! Looks like cutting off those rocks on the right has a big impact on the score.
August 18, 2025 at 3:57 AM
Here's the "control" where the same image is compared with itself -- 0.9999998807907104 (basically a 100% match)
August 18, 2025 at 3:56 AM
I made a simple web app to test just the matching algorithm. Here changing the color of a single strawberry on this cake is enough to throw off the score by a fraction of a percent -- 0.996650218963623 or 99.7% match.
August 18, 2025 at 3:43 AM
March 17, 2025 at 7:32 AM
March 17, 2025 at 7:28 AM
Latest character for my automation auto-battler game made in godot. This is a clattermoth, they collect resources for you (and maybe steal them from your enemies…) #godot #godot3d #blender #b3d
March 17, 2025 at 7:27 AM