Millerbyte
millerbyte.bsky.social
Millerbyte
@millerbyte.bsky.social
Fixed!
November 30, 2025 at 3:47 PM
Yes, Windows 11
November 30, 2025 at 7:47 AM
Dropdowns look a little funky in Brave (maybe other browers as well, that's just what I'm using)
November 30, 2025 at 6:50 AM
This is beautiful!
November 30, 2025 at 6:49 AM
Oh, and be careful -- you're not the only hackers in town.
November 22, 2025 at 3:17 AM
What a HUGE accomplishment— big congrats Ian and team!
September 25, 2025 at 11:38 PM
September 25, 2025 at 5:11 AM
Yeah, I always see this error whenever I:

Or if I:
September 6, 2025 at 7:16 PM
August 28, 2025 at 5:26 AM
Blender Addons:
superhivemarket.com/products/ble...

Think the IDMapper Addon I use was delisted. Just google "Blender ID Mapper Addon"
Blender To Godot 4 Pipeline Addon
Create your Godot 4 scenes directly in Blender using this add-on!
superhivemarket.com
August 28, 2025 at 5:17 AM
KayKit : Prototype Bits by Kay Lousberg
Low poly 3D game assets for prototyping
kaylousberg.itch.io
August 28, 2025 at 5:14 AM
Different light directions? 0.8406287431716919 -- (84.1%)
August 18, 2025 at 4:03 AM
What if the knife moves from the cheese-wheel to their hand? 0.9854065179824829 (98.5%)
August 18, 2025 at 4:01 AM
What about a completely random image? 0.09920283406972885 (or about a 10% match) -- pretty bad (not as bad as I expected though).
August 18, 2025 at 3:58 AM
Here's an example where the angle is shifted even less, meaning the rocks aren't cut-off as much. Better -- 0.938861608505249 (93.9% match)
August 18, 2025 at 3:57 AM
What if it's the same picture but a slightly different angle? 0.7739826440811157 -- or a 77.4% match! Looks like cutting off those rocks on the right has a big impact on the score.
August 18, 2025 at 3:57 AM
Here's the "control" where the same image is compared with itself -- 0.9999998807907104 (basically a 100% match)
August 18, 2025 at 3:56 AM
I made a simple web app to test just the matching algorithm. Here changing the color of a single strawberry on this cake is enough to throw off the score by a fraction of a percent -- 0.996650218963623 or 99.7% match.
August 18, 2025 at 3:43 AM
Just want you to know, I literally use this every day. Blender Studio is working on a Godot game, and they published their own Blender-to-Godot pipeline. Curious if you’ve looked at it.
April 8, 2025 at 8:44 PM