We've released Tetrenga on Steam! https://store.steampowered.com/app/3962920/Tetrenga_Take_A_Chance/
Portfolio: https://mired.space/gamedev.html
This week I've spent a lot of time thinking about the readability of powerup deactivation effects- I want it to be easy to tell what's going on when everything else is exploding.
This week I've spent a lot of time thinking about the readability of powerup deactivation effects- I want it to be easy to tell what's going on when everything else is exploding.
Just in time for #screenshotsaturday
Just in time for #screenshotsaturday
#screenshotsaturday #indiedev #gamedev #pixelart #godot #indiegame
#screenshotsaturday #indiedev #gamedev #pixelart #godot #indiegame
I've been working for a while to dial in an ultra-minimalist RPG combat system that's fast enough to fit into a bullet-hell context. With animations it's starting to feel good!
I've been working for a while to dial in an ultra-minimalist RPG combat system that's fast enough to fit into a bullet-hell context. With animations it's starting to feel good!
#gamedev #sounddesign
#gamedev #sounddesign
This week's focus was on replacing the triangle I've been using for a player character with an animated character model. So here's Tracey!
#gamedev #godot #traceroot
This week's focus was on replacing the triangle I've been using for a player character with an animated character model. So here's Tracey!
#gamedev #godot #traceroot
#TraceRoot
#Godot
#TraceRoot
#Godot