Misode
misode.dev
Misode
@misode.dev
Working on data pack tools at https://misode.github.io/ and writing github actions for @gm4.co

#minecraft #datapacks #mcdev #gm4
Images and videos in comments now show up correctly on mojira.dev!

Unfortunately it seems like this only works for comments added after the migrations.

#minecraft #mojira
September 17, 2025 at 8:44 PM
I've just added user overview pages on mojira.dev! You can click on usernames in bug reports and comments to go to this page.

For example: mojira.dev/user/Misode
September 2, 2025 at 10:17 PM
The wonderful @jacobsjo.eu has just fixed a longstanding texture bleeding issue in NBT Viewer (and other tools using deepslate) 🎉

Compare these before/after images for yourself:
July 6, 2025 at 9:48 PM
And by matching the legacy comment IDs, links like these now bring you to the right comment

mojira.dev/MC-4#comment...
June 8, 2025 at 4:13 PM
Issues on mojira.dev will now show the original name of reporters and commenters from before the migration. Thanks @tryashtar.bsky.social for the suggestion!

Compare: service desk (left) and mojira.dev (right)
June 8, 2025 at 4:13 PM
This is a mirror of the Minecraft bug tracker written in @golang.org. It syncs items from both the public API and the servicedesk API in order to get all fields.

This means that mojira.dev will keep working when the bug tracker goes down or when it is extremely slow!
June 7, 2025 at 3:03 PM
I've been working on mojira.dev for the past week in my free time, and it's starting to become a usable site! I've just added this issue table layout:
June 7, 2025 at 3:03 PM
The dialog generator now has a visual preview, closely matching vanilla! #mcdev #datapacks

misode.github.io/dialog/?vers...
May 17, 2025 at 4:31 PM
I've contributed the /mcdoc command on the MinecraftCommands discord and it is now available! This directly takes the data from vanilla-mcdoc and allows querying any JSON or NBT schemas.

PR: github.com/MinecraftCom...
February 20, 2025 at 10:14 PM
Yay, I'm in the release notes!
February 7, 2025 at 6:14 PM
It's looking unlikely that I'll beat my record of 2021. I need to make 200 more contributions this year...
December 27, 2024 at 1:27 PM
Version v4.4.0 of Spyglass (Datapack Helper Plus) VSCode extension has been released!
- Translation keys are now autocompleted
- Added validation and highlighting for translation values
- sounds.json and *.png.mcmeta are now validated

github.com/SpyglassMC/S...
#spyglassmc #mcdev #datapack #vscode
December 16, 2024 at 5:49 PM
Also... Why are they not namespace-prefixing their tags??? This should be standard practice by now!
December 9, 2024 at 2:43 AM
Placing a magic painting on a wall checks for block clearance (3 wide, 3 tall) but magic paintings can still be placed intersecting each other :)
December 9, 2024 at 2:20 AM
It looks like they intended to randomize the frame of the painting but this doesn't work, it always displays the spruce fallback. The item model is checking for custom model data strings like "acacia", but this is never set in the data pack.
December 9, 2024 at 2:20 AM
They use new item model features like composite, range_dispatch, and even the empty item model type, which was only added in 1.21.4-pre1!
December 9, 2024 at 2:20 AM
The pack itself is pretty neat! You can craft magic paintings and it creates a link to a random location. After entering it shows a custom texture based on the biome!
December 9, 2024 at 2:20 AM
So Mojang released an official data and resource pack and it's quite interesting... (spoiler: it has some bugs)

www.minecraft.net/updates/the-...
#minecraft #mcdev
December 9, 2024 at 2:20 AM
Someone on the MinecraftCommands Discord asked me if a tool like this existed, so I quickly put it together. One day later and I've got an initial version ready: misode.github.io/convert

Which other conversions should I support? #mcdev #datapacks
November 29, 2024 at 5:51 AM
Switching to vanilla-mcdoc will make it a lot easier to keep the generators updated. It will use the same schema files as the Spyglass vscode extension! And on top of that it also adds a lot more field descriptions!

github.com/SpyglassMC/v...
November 27, 2024 at 4:31 PM
I'm really glad I'm just developing a website for making zip files for a block game. Takes away a lot of pressure when rolling out major rewrites!
November 27, 2024 at 4:21 PM
I decided it was finally time to update my tick_order gist to include new advancement triggers and enchantment effects!

gist.github.com/misode/77ee3...
November 11, 2024 at 11:07 PM
Genuinely one of the coolest events - Thanks to @smithed.net for organising this!
November 9, 2024 at 12:06 AM