Mobile Last
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mobilelast.bsky.social
Mobile Last
@mobilelast.bsky.social
🎮Spare-time solo game dev.

Currently building Hanaa — a turn-based local multiplayer racing with a '70s vibe. Casual fun: aim, push, and hope for the best.
🕹️Try the free demo for Windows: mobilelast.itch.io/hanaa

Feedback welcome. Thanks!
Enchanting.
November 29, 2025 at 11:57 AM
Thanks! It works like a charm, too.
November 28, 2025 at 3:59 PM
Sometimes it feels like those latter ones end up becoming the biggest viral hits.
November 26, 2025 at 10:31 PM
November 26, 2025 at 10:24 PM
It feels like something terrible is about to happen…
November 26, 2025 at 5:42 PM
Just popped into my mind: is there a comic or game where the hero is illiterate and can’t read anyone else’s speech bubbles?
November 25, 2025 at 3:50 PM
Looks good. Maybe the tooltip style could stand out a bit more from the other components. I think placement is the hardest part with tooltips. No matter where they appear, they always seem to be either in the way or too far off.
November 24, 2025 at 12:16 PM
Wonderful color palette! It has a really nostalgic feel to it.
November 23, 2025 at 11:47 PM
Nice! Is that mesh-based or SDF?
November 23, 2025 at 12:47 PM
Thanks for hosting! Just released a new version of my turn-based racing experiment, now featuring a video showcasing the brand-new drivers.
bsky.app/profile/mobi...
Hanaa 0.9.0 released!
The experimental #TurnBased #Racing #IndieGame now has an in-game video tutorial, better driver visuals, QoL upgrades, and more.

Try it for free and let me know what you think!
Windows build and full details on #ItchIo:
mobilelast.itch.io/hanaa/devlog...

#GameDev #GameRelease
November 22, 2025 at 12:20 PM
An acoustic techno-machine.
November 22, 2025 at 11:54 AM
Wow, that looks intense!
November 22, 2025 at 11:48 AM
Placeholders like that never get replaced. It’s too easy to get attached to them.
November 17, 2025 at 7:12 PM