Monad 𒉎 𝙵𝚞𝚕𝚕 𝙵𝚊𝚝𝚑𝚘𝚖
@monad.boo
3K followers 340 following 160 posts
Horror's child, afflicted with a crepuscular limerence ⨀ game dev Posting dev logs of the thalassophobia sim Full Fathom (http://steam.pm/app/2302470) 1/2 of @daemonhouse.bsky.social Working with my pals: @bodorol.bsky.social @balboathegreat.bsky.social
Posts Media Videos Starter Packs
Pinned
monad.boo
Hi Bluesky, I'm making Full Fathom. A horror adventure game, thalassophobia sim, and my passion project for the last 2 years.

If piloting a deteriorating submarine seems like your thing, here's the demo/wishlist link:

store.steampowered.com/app/2302470/...
monad.boo
Fully dynamic based on the current water conditions
monad.boo
My tool also lets you pick your favorite horrible wallpaper.
monad.boo
I've got algae, dirt, and damage painting now. It's crazy how much nicer it is, just to paint on these details.
monad.boo
It can handle distortion, dirt / tint overlays, and a cheap blur based on the roughness map.
monad.boo
Made a fancy glass shader that works with all my underwater effects.
monad.boo
This is for a different shader I'm working on, but it's also useful as is, because you could have 4, 16 or 64 triplanar textures in a single material.
monad.boo
Made a triplanar shader that uses a texture atlas
monad.boo
I try to give an accurate look into the process lol
monad.boo
Accidently made procedural bathroom tiles
Reposted by Monad 𒉎 𝙵𝚞𝚕𝚕 𝙵𝚊𝚝𝚑𝚘𝚖
monad.boo
My pipe-sthetics are turning out a bit Disney utilidors
monad.boo
I forgot that the bitrate hates my poor fish
monad.boo
The real reason I added a skylight, despite it being a submarine...
monad.boo
Got inspired so I made a little sunbeam shader. It turned out pretty good, and its cheap
monad.boo
Or at least what I imagine them to be.
monad.boo
My pipe-sthetics are turning out a bit Disney utilidors