Monster Urby 🇬🇧 Level Designer
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monsterurby.bsky.social
Monster Urby 🇬🇧 Level Designer
@monsterurby.bsky.social
38 | he/him

Gamer, Level Designer, Mothership TTRPG Enjoyer, Father, ADHD haver, Former contractor @ Slipgate Ironworks

Currently working on They Came From Dimension X and Half-Life: The Core, a long overdue mod.
Teaching the ARC that it's rude to stare through people's windows.
November 23, 2025 at 5:19 PM
November 17, 2025 at 9:48 AM
I've made contact with a sentient office chair... Apparently it's feeling fine.

I shall continue to probe for information throughout the day.

I hope it likes farts.
November 17, 2025 at 9:04 AM
November 8, 2025 at 11:45 PM
All hail Brutalbeard, god of concrete and rebar.
November 7, 2025 at 9:46 PM
November 7, 2025 at 2:03 PM
I can't quite believe that TWHL Tower 2 will have been out for FIVE YEARS next week! From the humble beginnings of the first TWHL Tower, the submissions for this sequel were just ridiculously well made.

Now is a fine time to check it out... or revisit it?

twhl.info/vault/view/6...
November 7, 2025 at 1:57 PM
Very genuine.
October 28, 2025 at 8:31 PM
Fantastic time in Belfast. What a delightful city.
October 28, 2025 at 7:02 PM
Arc Raiders fun.
October 19, 2025 at 3:02 PM
I had to read this ever so punchy headline FIVE TIMES to fully process what was being said...
October 9, 2025 at 8:07 AM
Title
Subtitle

Irony
October 7, 2025 at 8:59 PM
When you're right, you're right. Archie has given all his whiteboard textures for The Core a makeover, using new Photoshop tools and a tablet.

The mod is full of Easter eggs, references and other things on the whiteboards and I think redoing them by hand really helps to humanise them a little more.
September 20, 2025 at 10:04 AM
Hands tied. There will be no bed making today.
September 13, 2025 at 12:03 PM
See these guys?

FUCK these guys!

#silksong
September 9, 2025 at 8:32 PM
Getting pretty well acquainted with these guys today...
September 4, 2025 at 3:30 PM
Getting pretty well acquainted with these guys today...
September 4, 2025 at 3:29 PM
I mean... fair play to you @teamcherry.bsky.social
September 4, 2025 at 2:23 PM
The pinned messages on our private Discord server are a veritable cornucopia of zero context giggles.
September 2, 2025 at 9:56 AM
Hehehe. Hahahaha.
August 2, 2025 at 7:44 AM
Friends...
July 20, 2025 at 9:24 AM
I did some tests changing the scientist's shirt to give them a little more variety, but this idea was dropped. I'm probably going to use it for a LOT more prop models going forward.

Maybe in future projects I'll set it up properly so I can have colour variations for civilian and zombie clothing.
July 17, 2025 at 10:39 PM
Or, in video format to see an example, see below. The Colormap Value highlighted at the end can be added to any entity in JACK/Hammer:
July 17, 2025 at 4:24 PM
Remember kids: Always check your scale values...
July 17, 2025 at 1:08 PM
Made a new spraycan model for The Core (and anything else really) with a colormapped texture so it can be any colour I need. Stupidly excited about this very limited use prop model... :D
July 17, 2025 at 12:38 PM