Moosey
moosey.bsky.social
Moosey
@moosey.bsky.social
It's me!
They/them.
Profile pic by my friend Eli (Toad Teapot).
Reskeets may be NSFW.
Reposted by Moosey
Getting stuck causes players to explore the world.

Dying causes players to think about what they're doing.

An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.

We need to be able to design *some* games around these fundamental ideas.
November 28, 2025 at 7:51 PM