Apartment Story: https://store.steampowered.com/app/3069870/Apartment_Story/
And yes, Hexion Protocol is the name I've decided to call this game. :)
#UE5 #GameDev #IndieDev #HexionProtocol
*Gradients & Compression 😅
And yes, Hexion Protocol is the name I've decided to call this game. :)
#UE5 #GameDev #IndieDev #HexionProtocol
*Gradients & Compression 😅
It's slow going but getting there. This is what my compound puzzle is looking like at the moment.
#UE5 #IndieDev
On a serious note, congrats on the game. It looks cool.
On a serious note, congrats on the game. It looks cool.
I did so using blender and they're probably the cleanest icons I've ever made.
#Blender #GameDev #IndieDev
#UE5 #IndieDev #GameDev #Blockout #LevelDesign
#UE5 #IndieDev #GameDev #Blockout #LevelDesign
And yes, i'm restraining myself by not making it possible to modify the events at runtime. 😅
#UE5 #IndieDev #GameDev #InteractionSystem
And yes, i'm restraining myself by not making it possible to modify the events at runtime. 😅
#UE5 #IndieDev #GameDev #InteractionSystem
I've built a custom component that faces its parent and snaps to surfaces, perfect for precise move-to locations.
#ModularDesign #CustomComponents #UE5 #GameDev #IndieDev
I've built a custom component that faces its parent and snaps to surfaces, perfect for precise move-to locations.
#ModularDesign #CustomComponents #UE5 #GameDev #IndieDev
Everything is a reusable, configurable custom uobjects. 😅
#UE5 #GameDev #InteractionSystem #InventorySystem #IndieDev
Everything is a reusable, configurable custom uobjects. 😅
#UE5 #GameDev #InteractionSystem #InventorySystem #IndieDev
I thought I'd design a new minecraft block so let me introduce the 'Ender Porta'.
The excitement of my little one as I was modelling it. 😀
I thought I'd design a new minecraft block so let me introduce the 'Ender Porta'.
The excitement of my little one as I was modelling it. 😀
The question is, should I make a tutorial for it? 🤔
#UE5 #GameDev #IndieDev #WeepingAngel
The question is, should I make a tutorial for it? 🤔
#UE5 #GameDev #IndieDev #WeepingAngel
Followed by ending all events that have a specific tag.
I did also switch to using an ISM instead of individual actors for the test.
#UE5 #GameDev
Registered events can have tags attached to them which can be used to unregistered events. This is a recent test.
#UE5 #GameDev
What other types of traces are useful?
(This function does a multi sphere trace and returns the closest of the hits that match the specified tags on the Ability System)
What other types of traces are useful?
(This function does a multi sphere trace and returns the closest of the hits that match the specified tags on the Ability System)