Muggs
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muggshotter.bsky.social
Muggs
@muggshotter.bsky.social
A master procrastinator working for his fun. Thoughts (and jokes) about games I play, their exploration and my creative process in general.
Video editor. JLPT N5 rookie. Average fighting game and Miku trance enjoyer.
https://muggshotter.carrd.co/
I got hit by a back turned flip combo and you know what, that's pretty funny. I had no idea he could do that in this game
November 23, 2025 at 6:04 AM
One inch for a punch, one hundred years for a trade conversion
November 14, 2025 at 3:56 AM
Today I learned that T8's quick ki charge counter hits can still be done in training mode. Hold touchpad / view button to apply a counter hit state to the training dummy without setting it in the menu every time. 👍
November 10, 2025 at 12:44 PM
The game may promote active play from both sides, but it's still fun to play more patiently as well.
November 9, 2025 at 10:39 PM
ah whatever. Dissidia happening in front of waffle house
November 5, 2025 at 7:23 PM
boop
November 4, 2025 at 10:05 PM
Pondering about the Darkness Disrupter, while Rose and the girls are behind me, unbothered
November 4, 2025 at 9:59 PM
Running past a cyclopz and friend asks if I don't want a new sword drop from them. The pause that ensued got me real good 😂
November 4, 2025 at 9:56 PM
Wait, the video didn't go through nooooooooooo

well anyway
November 4, 2025 at 9:44 PM
The one thing that arguably makes most players' experience worse in combat is the camera though. It only follows player 1's target and is only concerned with keeping that in frame. Battle areas also aren't separated from overworld / dungeons, which causes blinding, claustrophobic views like this:
November 4, 2025 at 9:36 PM