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munjidev.bsky.social
munji
@munjidev.bsky.social
Making a cozy isometric adventure game about skiing ❄️

he/him
For him to go and post an AI generated (not “written”) “copyright analysis” that boils down to “We investigated ourselves and found no wrongdoing”, even after being given actual written, lengthy criticism of how his PR is a liable waste of time is just categorically insane.
November 27, 2025 at 4:57 PM
“The plagiarism machine decided to plagiarize, and I didn’t question it. I did ask the plagiarism machine to plagiarize in the beginning.”

Lmao.
November 27, 2025 at 4:00 PM
I currently use AssetPlacer & Terrain3D for MultiMesh instancing, and although I don’t really use it that much, I do think a tool with comprehensive asset/file filtering and, at the very least, scatter rules like you mentioned (maybe via brush options?) would be really useful. Also, shortcuts!
November 25, 2025 at 2:13 PM
Song: "You're Perfect" by Windows96

windows96.bandcamp.com/track/youre-...
You're Perfect, by Windows96
from the album How To See Through Walls
windows96.bandcamp.com
November 15, 2025 at 4:04 AM
New IKs 💙
November 14, 2025 at 9:43 PM
How do you organize your animations? What do you base on for naming them?

Also, do you use linking and/or appending often?
November 14, 2025 at 1:47 PM
I was thinking about sketching out a tool for this same exact issue just yesterday. You always come in clutch with the tools <3
November 8, 2025 at 4:35 AM
Wish I was able to join your streams more often, but Wild Cosmos sure keeps lookin better :)
November 6, 2025 at 10:21 PM
The IK animations tho <3
November 5, 2025 at 3:37 PM
Neat. 👀
October 28, 2025 at 10:01 PM
Can’t wait for tomorrow’s stream :)
October 20, 2025 at 9:36 PM
Also, this was built using YarnSpinner 🧶 for Godot! go check them out! @yarnspinner.dev
October 19, 2025 at 9:26 PM