We tried at @zed.dev with just `.rules` instead of spurting our name everywhere but that didn't take off ¯\_(ツ)_/¯
We tried at @zed.dev with just `.rules` instead of spurting our name everywhere but that didn't take off ¯\_(ツ)_/¯
macOS 26 feels more windows than ever
macOS 26 feels more windows than ever
Baby steps...
(Not sure where that lag comes from in the video, you def don't see that in the app)
Baby steps...
(Not sure where that lag comes from in the video, you def don't see that in the app)
This shit took like 15 minutes lol
This shit took like 15 minutes lol
(I'm going to try collecting these posts using a hashtag instead of the reply quote spam I've been doing...)
#nate-toy-ui
(I'm going to try collecting these posts using a hashtag instead of the reply quote spam I've been doing...)
#nate-toy-ui
it's fun to see a bit of what I'm going for with this ui framework already being demo-able: Mixing 2d ui layers with arbitrary "raw" layers that can take any arbitrary shader.
getting like 7ms frames now with hardly any optimization, lots of headroom to improve!
it's fun to see a bit of what I'm going for with this ui framework already being demo-able: Mixing 2d ui layers with arbitrary "raw" layers that can take any arbitrary shader.
getting like 7ms frames now with hardly any optimization, lots of headroom to improve!
From @designsystems.international's [Product Design is Lost]
designsystems.international/ideas/produc...
From @designsystems.international's [Product Design is Lost]
designsystems.international/ideas/produc...
It's wild with a project like this that literally 800 different things could be wrong...
It's wild with a project like this that literally 800 different things could be wrong...
However, looks like it is taking like... seconds to lay out a couple of paragraphs. Def doing something wrong here 😅
However, looks like it is taking like... seconds to lay out a couple of paragraphs. Def doing something wrong here 😅