Niki's Quest Dev
@nikisquest.bsky.social
2.6K followers 570 following 1K posts
I'm developing a Rogue-Lite inspired by games like Peglin and Hades with a protagonist based on my wife. I am a software engineer and gamedev brings me peace. Would love to do this full time eventually. Discord: https://discord.gg/Jz4xAnSdTt
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nikisquest.bsky.social
Here's DropMap v1.0 a #GodotEngine plugin to make prop distribution and decorating as easy as possible. I'll have a github page up for it later today as well as a download in my discord. Let me know if you have any suggestions for it!
#godot #gamedev #indiedev #wip #indiegame
nikisquest.bsky.social
Whenever I'm struggling in life, work, or otherwise I always recall this sage advice.
nikisquest.bsky.social
For #screenshotSaturday I want to show off something my son has been working on. Its really amazing that he can illustrate such strong emotions like "slug" and "potato". Couldn't be more proud of little man.
nikisquest.bsky.social
Hell yea. I'll sound like a broken record suggesting this but expedition 33 OST is great too
nikisquest.bsky.social
Oh man if you want to get hooked on video game music you need to play Hyper Light Drifter
nikisquest.bsky.social
Thank you! That means a lot to me, it's really just leveraging what Godot can already do 😊
nikisquest.bsky.social
Github link is up in an above comment 😁
nikisquest.bsky.social
Always grateful for your support Tom!
nikisquest.bsky.social
I promise I tried to get pretty scene previews in the dock. I know it's possible but I had to admit defeat after trying for a few hours. Maybe I'll get it to work in v1.1. Id love to make them look like GridMaps mesh library previews
nikisquest.bsky.social
Let me know what you think and if you come across any bugs! I'll respond again here when I have the GitHub page for it up 😊
nikisquest.bsky.social
Heck yea! Let me know if you end up using it. It should work well for any 3d project although low poly or this 2.5d style will yield the best results
nikisquest.bsky.social
Here's DropMap v1.0 a #GodotEngine plugin to make prop distribution and decorating as easy as possible. I'll have a github page up for it later today as well as a download in my discord. Let me know if you have any suggestions for it!
#godot #gamedev #indiedev #wip #indiegame
nikisquest.bsky.social
Ouch that's a bummer. I've never done a jam but I've heard a lot of mixed stories
nikisquest.bsky.social
That... actually makes a lot of sense
nikisquest.bsky.social
You could make some mvp's see if any demos get traction maybe?
nikisquest.bsky.social
I made some tweaks to the DropMap plugin I am building, you can add and manage collections all in the dock now! These also save to a resource so you only have to make your collections once and you can reuse them in any DropMap node.
#GodotEngine #godot #indiedev #indiegame
An image of a plugin interface that allows scene distribution by snapping items to the ground.
nikisquest.bsky.social
I'll check that out, it sounds interesting 🙂
nikisquest.bsky.social
Thanks! I'll definitely be using it a lot in my own project haha
nikisquest.bsky.social
What kind of physics do you think it should implement? Aside from snapping down to collisions I don't know what physics would be helpful in the editor. Genuinely curious, I'd love to make this a tool that can really help people.
nikisquest.bsky.social
Hey folks I made a #GodotEngine plugin to make 3d scene decoration easier. It's meant to feel like Gridmap but is based on snapping scenes down to a surface instead of to a grid. I'll have it available in my discord server and github in a few days.
#godot #gamedev #indiedev #indiegame #3dmodeling
nikisquest.bsky.social
The theme work is really well done here 🤩
nikisquest.bsky.social
This looks really charming nicely done
nikisquest.bsky.social
This looks great, good job!
nikisquest.bsky.social
I was going to say the same thing, there could also accessibility tools that rely on base mouse usability