OG_ArchNME
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og-archnme.bsky.social
OG_ArchNME
@og-archnme.bsky.social
Technical Artist from Maryland.
- I love vibrant and colorful art styles and cool VFX!
- Looking For Work! -

https://saimawallarts.artstation.com/
Pinned
Here's a reel of the real-time visual effects I made throughout this year! (I really like using bright colors, lol) Its nice to meet you all!
#VFXFriday
#RealtimeVFX, #VFX
Reposted by OG_ArchNME
Today is the day – it’s #PortfolioDay! Put your best work forward and show us what you’ve got!

If you like what we do and want to leave a thank you or a nice note, please visit our Ko-fi! ko-fi.com/portfolioday

Visit portfolioday.art for info, merch, and more!

Thanks and good luck! 💛
Support #PortfolioDay
Support #PortfolioDay
ko-fi.com
October 14, 2025 at 11:03 AM
Reposted by OG_ArchNME
ExplosionTober - 13 : Prism[~1H ]

Starting to see some progress, but as well that these kinds of explosions are not that game ready, in sens that they don't convey that much gameplay information, need to work on this :thinkinkg:

#ExplosionTober #ExplosionTober2025 #RTVFX
October 13, 2025 at 12:01 PM
Forgot to share it here. I recreated Asriels lightning attack from the pacifist fight as well not long after doing his star attack.
#undertale #RTVFX #VFX
October 14, 2025 at 1:55 AM
ExplosionTober 13: Prism
I swear I'll cool it with the prismatic FX. I just think they're really fun to do lol. Aimed for it being a small explosive dart full of color.
#ExplosionTober #ExplosionTober2025 #RTVFX #ArtChallenge
October 14, 2025 at 1:53 AM
Reposted by OG_ArchNME
youtu.be/mPohkvxK5Lc

Add subtle polish to your effects with these advanced Randomness techniques!

#ue5 #vfxfriday #materials #tutorials #gamedev #unreal #unrealengine #screenshotsaturday #niagara
Adding Polish with Randomness
YouTube video by tharlevfx
youtu.be
October 4, 2025 at 1:29 PM
Reposted by OG_ArchNME
October 3, 2025 at 8:44 PM
Explosiontober 04 - Star
Wanted to recreate the first half of Asriel's Star Blazing attack from his pacifist boss fight.
#ExplosionTober #ExplosionTober2025 #RTVFX #ArtChallenge #Undertale
October 4, 2025 at 4:06 AM
Reposted by OG_ArchNME
It's that time of year again💥ExplosionTober💥

Any form of media is welcome! It can be 2D VFX, real-time, simulation! Whatever you want to use! If 31 days is too much, check out the 13-prompt reduced version!

Can't wait to see the results!
#ExplosionTober #ExplosionTober2025
October 1, 2025 at 4:27 PM
ExplosionTober 02 - Firework

Wanted to keep it simple. I always liked fireworks shows that launched a whole bunch at the same time every now and then.
#ExplosionTober #RTVFX #ArtChallenge
October 3, 2025 at 2:05 PM
Reposted by OG_ArchNME
Join this year’s #flipbooktober2025 challenge at VFX Apprentice 💜
Our yearly tradition continues: bring the suggested topics to life your way alongside like-minded, talented community members! 🤝
discord.com/channels/727...

#framebyframe #vfx #rtvfx
September 30, 2025 at 2:58 PM
Reposted by OG_ArchNME
it's #vfxfriday!! here's my latest wip ^-^

some barrels might have been harmed in the making of this effect O-O

#rtvfx #realtimevfx #vfx #ue5 #niagara #houdini
September 26, 2025 at 1:06 PM
Reposted by OG_ArchNME
Sharing a little preview from my upcoming tech art talk which will cover scrolling textures #vfx #realtimevfx #gamedev #techart
September 24, 2025 at 9:50 PM
Reposted by OG_ArchNME
Hello everyone!

My name is Mathieu and I'm a VFX Artist specialized in stylized effect! I'm based in France and looking for a work!
I Iove adding magic in my effects and making sparks fly✨

🎨https://artstation.com/mathieurakoto
💻https://mathieu-rakoto.com

#vfx #visualeffect #realtimevfx
September 1, 2025 at 1:14 PM
I've been experimenting making vfx using Unreal engine's curve atlas as a substitute for color map texture files
#RTVFX #VFX #UnrealEngine
August 24, 2025 at 2:34 PM
Reposted by OG_ArchNME
Happy #vfxfriday! Here’s a fire attack effect 🔥
July 25, 2025 at 12:56 PM
Reposted by OG_ArchNME
Water has historically been one of the most challenging yet beautiful FX throughout gaming history. We can learn to create water VFX from the best, and that's exactly what we're doing in this blog post: www.vfxapprentice.com/blog/everyth...

#vfx #rtvfx #gamedev
How to Make Water VFX and Use Properties of Water for Stylized VFX
Making water VFX has been a challenge in gaming history. Let's dive into a rich ocean of all things water FX, and use properties of water to make stylized VFX.
www.vfxapprentice.com
July 23, 2025 at 3:29 PM
Reposted by OG_ArchNME
Reposted by OG_ArchNME
Lightning shockwave sketch, trying to get back at it
#realtimevfx #vfx #ue5 #gamedev #rtvfx
July 12, 2025 at 7:32 PM
Reposted by OG_ArchNME
Hitstop and vfx make impacts so much juicer #screenshotsaturday

#indiegames #gamedev #ue5 #realtimeVFX
July 12, 2025 at 9:27 AM
Reposted by OG_ArchNME
June 27, 2025 at 1:08 PM
Reposted by OG_ArchNME
Some more telekinesis vfx and gameplay #screenshotsaturday

#indiegames #gamedev #ue5 #realtimeVFX
July 5, 2025 at 9:19 AM
Reposted by OG_ArchNME
#VFXFriday = VFX time! (just kidding, every day is effects time...)
💫 Star Burst by Angelo B., Community member www.artstation.com/artwork/BkWaRz
💥 VFX Projectile by Matthew, Student www.artstation.com/artwork/DLWQEn
🧱 Bricks VFX by Camilo Correa Rojas, Student www.artstation.com/artwork/8BaZxG
#vfx
June 13, 2025 at 8:28 PM
Reposted by OG_ArchNME
This #VFXFriday we celebrate the work by VFX Apprentice students!👏

💿 Prismatic Beam by @kfitz-vfx.bsky.social : www.artstation.com/artwork/0l2W6E
🌊 Stylized Water by Maxim Blagoev: www.artstation.com/artwork/JrWdXa
🔥 Flame Burst by De Andre Martin: www.artstation.com/artwork/zxNaDL
#vfx #rtvfx
June 20, 2025 at 2:48 PM
Reposted by OG_ArchNME
My VFX demo reel 🫧✨🔥 Gonna be updating it pretty soon though, to include the other game I'm also working on as a passion project

#VFX #realtimeVFX #Unity #Unreal #Blender #Krita
June 15, 2025 at 1:19 AM
Reposted by OG_ArchNME
Rocket Wrestling Entertainment will be doing a in person gameplay reveal at Too Many Games from June 27-29th!
#TooManyGames2025 #RWE #IndieGame
June 3, 2025 at 5:39 PM