omarplayz
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omarplayz.eu.org
omarplayz
@omarplayz.eu.org
software (frontend and backend) and robotics engineer
idk what else to put here
LMAOOOO ANTHROPIC WTF
July 1, 2025 at 5:16 PM
updated
May 4, 2025 at 12:47 PM
"Dyslexic friendly" anthropic tf
May 4, 2025 at 12:45 PM
i ain't reading allat
April 1, 2025 at 5:40 PM
i made this cctv tech-diff generator, only on sveltekit and PURE javascript, and yeah it looks a bit realistic (tape) but still coming soon (ill add more stuff)
March 26, 2025 at 11:48 PM
less crusty one
March 22, 2025 at 11:42 PM
obj 3D model loader using the teapot, with the realtime fps counter, and some fixes (yeah the cursor is a bit buggy) #gamedev
the teapot model can be found here: groups.csail.mit.edu/graphics/cla...
March 15, 2025 at 11:32 AM
got the crosshair (still fixing it), fullscreen and mouvement on jamengine #gamedev
March 14, 2025 at 12:46 PM
finally got jamengine working w/ sdl and opengl, yet again it's just the start #gamedev (also im using zed :> )
March 13, 2025 at 10:54 PM
i took a pic yesterday, but it seems like the pic looks like bsky, cuz the sky is blue (also the pic is fr in irl, so no need to roast me :> )
February 25, 2025 at 8:06 AM
😭
January 14, 2025 at 11:18 AM
get the kawaii version on bsky.app?kawaii=true
January 12, 2025 at 4:02 PM
comparaison between bsky hosted side and bsky locally (it took a minute to compile, and also it got up to 100°C)
January 12, 2025 at 3:58 PM
i went digging in bsky's src code, and found this
January 12, 2025 at 2:54 PM
peak at jamengine (it's just the start of creating a game engine) and based on opengl
still fixing the white box cuz it's an actual fps counter
also made by me :)
January 11, 2025 at 9:25 PM
😭🙏🙏
January 11, 2025 at 1:22 AM
crazy
November 16, 2024 at 9:04 PM
@bsky.app, ai responded with a real answer, ngl
November 8, 2024 at 12:37 PM