anthony (festive)
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panecasio.bsky.social
anthony (festive)
@panecasio.bsky.social
seasoned indoorsman. over a decade of making video games, somehow. he/him.

design portfolio: panecasio.com
Pinned
survive ‘25
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Always love when you see that people are always just people everywhere and in every time
From the Barnard college newspaper in 1935:
December 2, 2025 at 3:30 PM
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“AI is clearly sticking around so you have to get used to it” wrong. I don’t have to get used to shit. I am a practiced hater and I can keep this going for decades if I am required to
December 1, 2025 at 11:29 PM
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my stupid stupid brain had to draw this
December 1, 2025 at 6:05 AM
RE2 save battery ended up being 3.09v and it had no save files on it when i finally played; might not ever have been played lol

added 2 more to the small collection recently at $30 a pop — I hope N64 collecting stays cheap forever
December 2, 2025 at 1:28 AM
It’s almost like the games on Switch 2 are incredibly expensive? And maybe folks don’t have that much money anymore? Idk man

www.nintendolife.com/news/2025/12...
UK Charts: Kirby Is Nowhere To Be Seen In A Quiet Week
But Cyberpunk 2077 storms back into the top ten
www.nintendolife.com
December 2, 2025 at 12:20 AM
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Shots fired #gamedev
December 1, 2025 at 1:27 PM
December 1, 2025 at 5:35 AM
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November 30, 2025 at 11:24 AM
my favourite thing is a menswear brand that’s been on hiatus (because they couldn’t move shit) sliding back into my inbox saying “WE’RE BACK”

and they’re selling $200 CAD grey hoodies that are most likely white label basics from House of Blanks

what are we even doing here man
November 30, 2025 at 6:32 PM
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this week's transmission: architectural refinement, biomechanical intertwining, nutritional value
November 30, 2025 at 2:05 AM
absolute nightmare blunt rotation
November 29, 2025 at 5:23 PM
call me an olde but holy shit it was nice to just plug something in and just go

no tutorials, no friends list, no trophies — just video game

retvrn x9999
time to waste some zombies
November 29, 2025 at 2:54 PM
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Does anyone want a survivorship bias shortbread
November 29, 2025 at 4:50 AM
time to waste some zombies
November 29, 2025 at 4:42 AM
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Getting stuck causes players to explore the world.

Dying causes players to think about what they're doing.

An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.

We need to be able to design *some* games around these fundamental ideas.
November 28, 2025 at 7:51 PM
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This is just gutter racism and it’s a standard that would never be applied to say, the descendants of Italian immigrants who fled the lawlessness of Southern italy post unification and now staff this fascist administration bsky.app/profile/publ...
Stephen Miller is now arguing that assimilation is fundamentally impossible and that certain cultures are not compatible with Western civilization
November 28, 2025 at 1:21 PM
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October 18, 2025 at 4:22 PM
the atomiswave board and cart also goes hard, to this day
November 28, 2025 at 3:41 AM
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We had an in-depth talk with GameMaker about how and why we made BIRDCAGE, learning to make games, and why we used GameMaker. Check it out!
POLYGON BIRD Games debut title BIRDCAGE is an explosive fast-paced shoot 'em up.
The development journey is the story of how Barry and Giannis learned to make a video game together.

🔗 gamemaker.io/en/blog/poly...
@polygonbird.games
November 27, 2025 at 5:34 PM
November 27, 2025 at 5:05 PM
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Happy Thanksgiving! Enjoy your roast walnut!
November 27, 2025 at 4:41 PM
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I removed the single em dash from this Reddit comment I wrote by hand, and then it allowed me to post it.

We live in hell.
November 27, 2025 at 6:53 AM
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It's a holiday weekend. You're going to hit up a townie bar and need a break from family soon enough. Why not read [EDITOR'S NOTE: if you're on *Bluesky*, it's reread] our good friend Tim's now 10.5 year old story on arguably the greatest jukebox goof of all time www.vice.com/en/article/i...
November 26, 2025 at 8:57 PM
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There should be more games inspired by avant-garde stage design.
November 26, 2025 at 4:35 PM