anthony (festive)
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panecasio.bsky.social
anthony (festive)
@panecasio.bsky.social
seasoned indoorsman. over a decade of making video games, somehow. he/him.

design portfolio: panecasio.com
Me: “what is ‘philosophical alignment’”
Trebek: “cor-rect!”
December 2, 2025 at 2:24 PM
an omen to stay home, probably

wait a minute
December 2, 2025 at 12:54 PM
your art is one of the reasons i keep using this app, just to see anything you make
December 1, 2025 at 10:24 PM
incredible faceting work, uplighting, etc etc

stone cold good shit right here
November 30, 2025 at 3:50 AM
like i said
November 29, 2025 at 5:32 AM
not gonna lie it took me like 5 tries to get to the police station

the dpad on the 8bitdo 64 Controller doesn’t feel great, i forgot there’s no quick turn, and i forgot about looting kendo’s body to get the shotgun until my 3rd attempt

but we’re BACK
November 29, 2025 at 5:31 AM
Reposted by anthony (festive)
Getting stuck causes players to explore the world.

Dying causes players to think about what they're doing.

An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.

We need to be able to design *some* games around these fundamental ideas.
November 28, 2025 at 7:51 PM
Reposted by anthony (festive)
October 18, 2025 at 4:22 PM